| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1451 | Genktarov | 1241 | 30 | 0 | 30 | 0 | 0 | 5 | 5 |
| 1452 | f4scits_killer | 1453 | 30 | 0 | 30 | 0 | 0 | 9 | 7 |
| 1453 | AnDrons | 1729 | 31 | 0 | 31 | 0 | 0 | 8 | 5 |
| 1454 | Thedoctorisin | 1064 | 31 | 0 | 31 | 0 | 0 | 3 | 2 |
| 1455 | Kofozan | 1448 | 32 | 0 | 32 | 0 | 0 | 1 | 1 |
| 1456 | OldWarhorseTTV | 841 | 32 | 0 | 32 | 0 | 0 | 8 | 5 |
| 1457 | pashik_x | 1859 | 32 | 0 | 32 | 0 | 0 | 15 | 12 |
| 1458 | CHEEKIEBORIS@live | 1924 | 33 | 0 | 33 | 0 | 0 | 7 | 4 |
| 1459 | MuccMupaa | — | 33 | 0 | 33 | 0 | 0 | 4 | 3 |
| 1460 | TheRatBag693@live | 1574 | 33 | 0 | 33 | 0 | 0 | 5 | 5 |
| 1461 | _Sharknado_ | 746 | 33 | 0 | 33 | 0 | 0 | 6 | 5 |
| 1462 | ImCracker | — | 34 | 0 | 34 | 0 | 0 | 4 | 4 |
| 1463 | scotbot | — | 34 | 0 | 34 | 0 | 0 | 5 | 4 |
| 1464 | KozBist | 1791 | 35 | 0 | 35 | 0 | 0 | 16 | 9 |
| 1465 | k2snikeboy | 750 | 35 | 0 | 35 | 0 | 0 | 6 | 5 |
| 1466 | JiggyJaden117@psn | — | 36 | 0 | 36 | 0 | 0 | 6 | 5 |
| 1467 | ordersix | 1446 | 36 | 0 | 36 | 0 | 0 | 8 | 3 |
| 1468 | Soundee | 1934 | 38 | 0 | 38 | 0 | 0 | 14 | 11 |
| 1469 | -ExE-JakQu | 1569 | 39 | 0 | 39 | 0 | 0 | 5 | 3 |
| 1470 | AltarilMaghrabi | 1431 | 39 | 0 | 26 | 13 | 0 | 7 | 6 |
| 1471 | FM_Patt | — | 39 | 0 | 39 | 0 | 0 | 1 | 1 |
| 1472 | Lefrancois87@live | 1768 | 39 | 0 | 39 | 0 | 0 | 8 | 6 |
| 1473 | Polyvalent_man | 2027 | 39 | 0 | 39 | 0 | 0 | 8 | 7 |
| 1474 | CommonKody@live | 2022 | 40 | 0 | 40 | 0 | 0 | 11 | 8 |
| 1475 | kikihaha | 541 | 40 | 0 | 40 | 0 | 0 | 7 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.