| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1476 | OldWarhorseTTV | 841 | 32 | 0 | 32 | 0 | 0 | 8 | 5 |
| 1477 | pashik_x | 1897 | 32 | 0 | 32 | 0 | 0 | 15 | 12 |
| 1478 | CHEEKIEBORIS@live | 1924 | 33 | 0 | 33 | 0 | 0 | 7 | 4 |
| 1479 | MuccMupaa | — | 33 | 0 | 33 | 0 | 0 | 4 | 3 |
| 1480 | TheRatBag693@live | 1574 | 33 | 0 | 33 | 0 | 0 | 5 | 5 |
| 1481 | _Sharknado_ | 746 | 33 | 0 | 33 | 0 | 0 | 6 | 5 |
| 1482 | ImCracker | — | 34 | 0 | 34 | 0 | 0 | 4 | 4 |
| 1483 | Nikolyich | 1658 | 34 | 0 | 34 | 0 | 0 | 12 | 10 |
| 1484 | scotbot | — | 34 | 0 | 34 | 0 | 0 | 5 | 4 |
| 1485 | KozBist | 1774 | 35 | 0 | 35 | 0 | 0 | 16 | 9 |
| 1486 | k2snikeboy | 765 | 35 | 0 | 35 | 0 | 0 | 6 | 5 |
| 1487 | JiggyJaden117@psn | — | 36 | 0 | 36 | 0 | 0 | 6 | 5 |
| 1488 | ordersix | 1446 | 36 | 0 | 36 | 0 | 0 | 8 | 3 |
| 1489 | Soundee | 1934 | 38 | 0 | 38 | 0 | 0 | 14 | 11 |
| 1490 | -ExE-JakQu | 1569 | 39 | 0 | 39 | 0 | 0 | 5 | 3 |
| 1491 | AltarilMaghrabi | 1431 | 39 | 0 | 26 | 13 | 0 | 7 | 6 |
| 1492 | FM_Patt | — | 39 | 0 | 39 | 0 | 0 | 1 | 1 |
| 1493 | Lefrancois87@live | 1768 | 39 | 0 | 39 | 0 | 0 | 8 | 6 |
| 1494 | Polyvalent_man | 2034 | 39 | 0 | 39 | 0 | 0 | 8 | 7 |
| 1495 | CommonKody@live | 2022 | 40 | 0 | 40 | 0 | 0 | 11 | 8 |
| 1496 | kikihaha | 484 | 40 | 0 | 40 | 0 | 0 | 7 | 6 |
| 1497 | zliden43 | 1804 | 40 | 0 | 40 | 0 | 0 | 20 | 16 |
| 1498 | HADESTITAN95 | 1184 | 41 | 0 | 41 | 0 | 0 | 7 | 6 |
| 1499 | ___Lex___ | — | 41 | 0 | 41 | 0 | 0 | 8 | 6 |
| 1500 | DoubleChevron@live | 1271 | 43 | 0 | 43 | 0 | 0 | 5 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.