| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 226 | MAESTRELLO | 904 | 11 | 0 | 11 | 0 | 0 | 3 | 2 |
| 227 | Punix (AI) | — | 11 | 0 | 11 | 0 | 0 | 2 | 2 |
| 228 | S_Dovlatov | 1673 | 11 | 0 | 11 | 0 | 0 | 2 | 2 |
| 229 | TheArchitect420 | 1715 | 11 | 0 | 11 | 0 | 0 | 5 | 2 |
| 230 | WildSneg | 1855 | 11 | 0 | 11 | 0 | 0 | 4 | 4 |
| 231 | bc1015@live | 1450 | 11 | 0 | 11 | 0 | 0 | 4 | 4 |
| 232 | kotova_missyane | — | 11 | 0 | 11 | 0 | 0 | 4 | 3 |
| 233 | maoriwarrior102@live | 998 | 11 | 0 | 11 | 0 | 0 | 1 | 1 |
| 234 | mc_muhun | 981 | 11 | 0 | 0 | 11 | 0 | 1 | 1 |
| 235 | tengself | 1300 | 11 | 0 | 11 | 0 | 0 | 2 | 1 |
| 236 | 死亡威震天300 | 1513 | 11 | 0 | 11 | 0 | 0 | 5 | 2 |
| 237 | Akou1122 | 1563 | 10 | 0 | 10 | 0 | 0 | 2 | 2 |
| 238 | Comrade_Gensec | 1708 | 10 | 0 | 10 | 0 | 0 | 5 | 5 |
| 239 | Dark_Age_580 | — | 10 | 0 | 10 | 0 | 0 | 2 | 1 |
| 240 | DrewIsNotNice | — | 10 | 0 | 10 | 0 | 0 | 3 | 2 |
| 241 | GerZoro | 1421 | 10 | 0 | 10 | 0 | 0 | 1 | 1 |
| 242 | Gogopher | 448 | 10 | 0 | 10 | 0 | 0 | 1 | 1 |
| 243 | Hannes_kann_es#1 | — | 10 | 0 | 10 | 0 | 0 | 3 | 1 |
| 244 | Johan-von-max@psn | 1598 | 10 | 0 | 10 | 0 | 0 | 3 | 2 |
| 245 | KilloWars | 1438 | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 246 | Leviathan2 | — | 10 | 0 | 10 | 0 | 0 | 1 | 1 |
| 247 | LizHohenstein | 1662 | 10 | 0 | 10 | 0 | 0 | 2 | 2 |
| 248 | Maks_LFC | 966 | 10 | 0 | 10 | 0 | 0 | 3 | 3 |
| 249 | Shadow7088 | 554 | 10 | 0 | 10 | 0 | 0 | 2 | 2 |
| 250 | Sylint82 | — | 10 | 0 | 10 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.