| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | Aylover88_IFBB | 1405 | 40 | 0 | 40 | 0 | 0 | 8 | 6 |
| 27 | HADESTITAN95 | 1188 | 39 | 0 | 39 | 0 | 0 | 6 | 5 |
| 28 | Lefrancois87@live | 1742 | 39 | 0 | 39 | 0 | 0 | 8 | 6 |
| 29 | Soundee | 1934 | 38 | 0 | 38 | 0 | 0 | 14 | 11 |
| 30 | JiggyJaden117@psn | — | 36 | 0 | 36 | 0 | 0 | 6 | 5 |
| 31 | kikihaha | 541 | 36 | 0 | 36 | 0 | 0 | 6 | 5 |
| 32 | ordersix | 1446 | 36 | 0 | 36 | 0 | 0 | 8 | 3 |
| 33 | zliden43 | 1793 | 36 | 0 | 36 | 0 | 0 | 18 | 14 |
| 34 | k2snikeboy | 750 | 35 | 0 | 35 | 0 | 0 | 6 | 5 |
| 35 | ImCracker | — | 34 | 0 | 34 | 0 | 0 | 4 | 4 |
| 36 | scotbot | — | 34 | 0 | 34 | 0 | 0 | 5 | 4 |
| 37 | TheRatBag693@live | 1551 | 33 | 0 | 33 | 0 | 0 | 5 | 5 |
| 38 | Kofozan | 1448 | 32 | 0 | 32 | 0 | 0 | 1 | 1 |
| 39 | OldWarhorseTTV | 853 | 32 | 0 | 32 | 0 | 0 | 8 | 5 |
| 40 | AnDrons | 1681 | 31 | 0 | 31 | 0 | 0 | 8 | 5 |
| 41 | Thedoctorisin | 1064 | 31 | 0 | 31 | 0 | 0 | 3 | 2 |
| 42 | BayVeba | 1886 | 30 | 0 | 30 | 0 | 0 | 11 | 9 |
| 43 | baden662 | 1114 | 29 | 0 | 29 | 0 | 0 | 13 | 10 |
| 44 | DoubleChevron@live | 1308 | 28 | 0 | 28 | 0 | 0 | 4 | 4 |
| 45 | Nikolyich | 1654 | 28 | 0 | 28 | 0 | 0 | 9 | 8 |
| 46 | SovietFurryFox | 1552 | 28 | 0 | 28 | 0 | 0 | 7 | 6 |
| 47 | HE_TBOE_DEJIO | 1719 | 27 | 0 | 27 | 0 | 0 | 1 | 1 |
| 48 | KozBist | 1769 | 27 | 0 | 27 | 0 | 0 | 11 | 6 |
| 49 | LeoX501st@live | 1681 | 27 | 0 | 27 | 0 | 0 | 4 | 4 |
| 50 | igoreti97 | 960 | 27 | 0 | 27 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.