| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 501 | geeked4days@psn | 1656 | 6 | 0 | 5 | 1 | 0 | 1 | 1 |
| 502 | hayabusa162 | 400 | 6 | 0 | 6 | 0 | 0 | 4 | 4 |
| 503 | kraguljaccc@psn | 400 | 6 | 0 | 6 | 0 | 0 | 1 | 1 |
| 504 | lainharuto | 1637 | 6 | 0 | 6 | 0 | 0 | 1 | 1 |
| 505 | olkusainov | 407 | 6 | 0 | 6 | 0 | 0 | 1 | 1 |
| 506 | oonurtr@live | 970 | 6 | 0 | 6 | 0 | 0 | 2 | 1 |
| 507 | stas55fait | 1894 | 6 | 0 | 0 | 6 | 0 | 1 | 1 |
| 508 | super_vitek911 | 1072 | 6 | 0 | 6 | 0 | 0 | 1 | 1 |
| 509 | tatarin_kryt | 885 | 6 | 0 | 6 | 0 | 0 | 3 | 3 |
| 510 | tobonfriender | — | 6 | 0 | 6 | 0 | 0 | 1 | 1 |
| 511 | НесторМахно_ZOV | — | 6 | 0 | 6 | 0 | 0 | 1 | 1 |
| 512 | ПортянкиФрирен | 1757 | 6 | 0 | 6 | 0 | 0 | 1 | 1 |
| 513 | 神风特攻队耐摔王牢大 | 852 | 6 | 0 | 6 | 0 | 0 | 1 | 1 |
| 514 | -Nut-ThaiL | 1758 | 5 | 0 | 5 | 0 | 0 | 4 | 4 |
| 515 | AC47GUNSHIP | 2142 | 5 | 0 | 5 | 0 | 0 | 2 | 2 |
| 516 | Aduckquackquack | 1844 | 5 | 0 | 5 | 0 | 0 | 1 | 1 |
| 517 | ArenBlack | 1359 | 5 | 0 | 5 | 0 | 0 | 2 | 2 |
| 518 | Arkhipich13@psn | 1712 | 5 | 0 | 5 | 0 | 0 | 2 | 2 |
| 519 | AstroMagnus | 1080 | 5 | 0 | 5 | 0 | 0 | 3 | 3 |
| 520 | Atomicalpha6960@live | — | 5 | 0 | 5 | 0 | 0 | 1 | 1 |
| 521 | Commander#66 | 1325 | 5 | 0 | 5 | 0 | 0 | 2 | 2 |
| 522 | CoorporateRook15 | — | 5 | 0 | 5 | 0 | 0 | 1 | 1 |
| 523 | CruNard | 1137 | 5 | 0 | 5 | 0 | 0 | 3 | 2 |
| 524 | CyxOqpPykT | — | 5 | 0 | 5 | 0 | 0 | 1 | 1 |
| 525 | DCNovaTTV | — | 5 | 0 | 5 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.