| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | diogonster007 | 1924 | 14 | 0 | 14 | 0 | 0 | 4 | 4 |
| 152 | el_topo_1990@psn | 1263 | 14 | 0 | 14 | 0 | 0 | 4 | 4 |
| 153 | guest2502 | — | 14 | 0 | 14 | 0 | 0 | 2 | 1 |
| 154 | pashik_x | 1854 | 14 | 0 | 14 | 0 | 0 | 8 | 8 |
| 155 | tank_of_the_line | 1679 | 14 | 0 | 14 | 0 | 0 | 1 | 1 |
| 156 | Пьяныйполитрук | 1765 | 14 | 0 | 14 | 0 | 0 | 6 | 4 |
| 157 | ハチミ音楽 | 1248 | 14 | 0 | 14 | 0 | 0 | 2 | 2 |
| 158 | 原来你也要成为从军高手 | 1520 | 14 | 0 | 14 | 0 | 0 | 1 | 1 |
| 159 | B站鸽子122坐不更名 | 1463 | 13 | 0 | 13 | 0 | 0 | 3 | 3 |
| 160 | CrazyStag | 1862 | 13 | 0 | 13 | 0 | 0 | 8 | 5 |
| 161 | GalfierXx | — | 13 | 0 | 13 | 0 | 0 | 1 | 1 |
| 162 | Jr-boss1988@psn | 1693 | 13 | 0 | 13 | 0 | 0 | 3 | 1 |
| 163 | Lame#12 | 779 | 13 | 0 | 13 | 0 | 0 | 4 | 2 |
| 164 | ShivaShiva300 | 1612 | 13 | 0 | 13 | 0 | 0 | 5 | 4 |
| 165 | Sudno | 1518 | 13 | 0 | 13 | 0 | 0 | 3 | 2 |
| 166 | Varyag87 | — | 13 | 0 | 13 | 0 | 0 | 2 | 2 |
| 167 | _spit_fire_ | 1632 | 13 | 0 | 13 | 0 | 0 | 3 | 2 |
| 168 | byrd65 | 1655 | 13 | 0 | 13 | 0 | 0 | 4 | 4 |
| 169 | coyculekgi (AI) | — | 13 | 0 | 13 | 0 | 0 | 2 | 1 |
| 170 | danyyll | 1380 | 13 | 0 | 13 | 0 | 0 | 3 | 2 |
| 171 | jkdcfsajkzsfk | 611 | 13 | 0 | 13 | 0 | 0 | 3 | 2 |
| 172 | seregawot2002 | — | 13 | 0 | 13 | 0 | 0 | 5 | 4 |
| 173 | seropeso | 1644 | 13 | 0 | 13 | 0 | 0 | 3 | 3 |
| 174 | 小鸟游星野单推人 | 1583 | 13 | 0 | 13 | 0 | 0 | 4 | 3 |
| 175 | Bingturong | 985 | 12 | 0 | 12 | 0 | 0 | 5 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.