| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1 | lizard63242 | — | 216 | 179 | 37 | 0 | 0 | 10 | 6 |
| 2 | lvyang4321 | 1226 | 153 | 138 | 15 | 0 | 0 | 10 | 10 |
| 3 | LargeSpy711@live | 1297 | 135 | 108 | 27 | 0 | 0 | 11 | 5 |
| 4 | lt_dannypatterso | 782 | 122 | 102 | 20 | 0 | 0 | 9 | 4 |
| 5 | Jacket1989a@live | — | 103 | 86 | 17 | 0 | 0 | 2 | 2 |
| 6 | TuTutututu | 1025 | 102 | 88 | 14 | 0 | 0 | 7 | 5 |
| 7 | AlexMorenna11 | 1275 | 97 | 72 | 25 | 0 | 0 | 12 | 6 |
| 8 | cespuglioneutro | — | 90 | 74 | 16 | 0 | 0 | 5 | 2 |
| 9 | Dark0Punisher | 1754 | 85 | 69 | 16 | 0 | 0 | 9 | 6 |
| 10 | Cutbait | 1589 | 64 | 53 | 11 | 0 | 0 | 1 | 1 |
| 11 | WidowMakerUk73@psn | 874 | 64 | 54 | 10 | 0 | 0 | 4 | 3 |
| 12 | gabrieldasilvami | 938 | 64 | 54 | 10 | 0 | 0 | 4 | 2 |
| 13 | BulcsuuuHUN@live | 1502 | 48 | 39 | 9 | 0 | 0 | 5 | 5 |
| 14 | grot13844PL | 1728 | 45 | 44 | 1 | 0 | 0 | 4 | 3 |
| 15 | Поджигательжоп | 1459 | 44 | 34 | 10 | 0 | 0 | 4 | 3 |
| 16 | W4rthunderplay3r | 405 | 43 | 40 | 3 | 0 | 0 | 6 | 5 |
| 17 | K0MaHDaHTe | 445 | 41 | 33 | 8 | 0 | 0 | 10 | 8 |
| 18 | AlphaAnthax@live | 1450 | 40 | 38 | 2 | 0 | 0 | 2 | 2 |
| 19 | pavelktotam | 868 | 39 | 35 | 4 | 0 | 0 | 4 | 2 |
| 20 | ESCH3131@psn | 400 | 38 | 33 | 5 | 0 | 0 | 3 | 2 |
| 21 | MedoejdSVK | 1133 | 38 | 36 | 2 | 0 | 0 | 4 | 2 |
| 22 | Ezequiel17737 | 1306 | 37 | 35 | 2 | 0 | 0 | 3 | 2 |
| 23 | Manstein1973 | 691 | 32 | 26 | 6 | 0 | 0 | 4 | 3 |
| 24 | oalanicolae | 400 | 32 | 26 | 6 | 0 | 0 | 7 | 4 |
| 25 | De1nvater | 1394 | 29 | 23 | 6 | 0 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.