| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 76 | De1nvater | 1422 | 29 | 23 | 6 | 0 | 0 | 3 | 3 |
| 77 | EbyPsovIzAzov | — | 29 | 27 | 2 | 0 | 0 | 2 | 2 |
| 78 | PantheraHarenis@live | 1086 | 31 | 28 | 3 | 0 | 0 | 4 | 2 |
| 79 | oalanicolae | 400 | 32 | 26 | 6 | 0 | 0 | 7 | 4 |
| 80 | ChqdeAlex17@live | 400 | 36 | 24 | 12 | 0 | 0 | 4 | 4 |
| 81 | Ezequiel17737 | 1310 | 37 | 35 | 2 | 0 | 0 | 3 | 2 |
| 82 | ESCH3131@psn | 400 | 38 | 33 | 5 | 0 | 0 | 3 | 2 |
| 83 | Manstein1973 | 661 | 38 | 32 | 6 | 0 | 0 | 6 | 5 |
| 84 | MedoejdSVK | 1265 | 38 | 36 | 2 | 0 | 0 | 4 | 2 |
| 85 | pavelktotam | 920 | 39 | 35 | 4 | 0 | 0 | 4 | 2 |
| 86 | AlphaAnthax@live | 1450 | 40 | 38 | 2 | 0 | 0 | 2 | 2 |
| 87 | K0MaHDaHTe | 438 | 41 | 33 | 8 | 0 | 0 | 10 | 8 |
| 88 | W4rthunderplay3r | 400 | 43 | 40 | 3 | 0 | 0 | 6 | 5 |
| 89 | Поджигательжоп | 1458 | 44 | 34 | 10 | 0 | 0 | 4 | 3 |
| 90 | grot13844PL | 1732 | 45 | 44 | 1 | 0 | 0 | 4 | 3 |
| 91 | BulcsuuuHUN@live | 1506 | 48 | 39 | 9 | 0 | 0 | 5 | 5 |
| 92 | Stlouiskid321@psn | 531 | 59 | 53 | 6 | 0 | 0 | 7 | 5 |
| 93 | Cutbait | 1587 | 64 | 53 | 11 | 0 | 0 | 1 | 1 |
| 94 | WidowMakerUk73@psn | 855 | 64 | 54 | 10 | 0 | 0 | 4 | 3 |
| 95 | gabrieldasilvami | 930 | 64 | 54 | 10 | 0 | 0 | 4 | 2 |
| 96 | 안톤유딘체프플레어 | — | 70 | 47 | 23 | 0 | 0 | 2 | 2 |
| 97 | Dark0Punisher | 1705 | 85 | 69 | 16 | 0 | 0 | 9 | 6 |
| 98 | cespuglioneutro | — | 90 | 74 | 16 | 0 | 0 | 5 | 2 |
| 99 | AlexMorenna11 | 1299 | 97 | 72 | 25 | 0 | 0 | 12 | 6 |
| 100 | Jacket1989a@live | 1508 | 103 | 86 | 17 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.