| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | sinister_cud@psn | 1098 | 138 | 113 | 25 | 0 | 0 | 10 | 7 |
| 202 | tamalhoayo | 1735 | 140 | 109 | 31 | 0 | 0 | 24 | 12 |
| 203 | kemonosenpai | 1421 | 158 | 139 | 19 | 0 | 0 | 21 | 12 |
| 204 | FattRatt | 1287 | 169 | 137 | 32 | 0 | 0 | 10 | 7 |
| 205 | tomem123@psn | 1080 | 181 | 133 | 48 | 0 | 0 | 7 | 4 |
| 206 | aioca1969@psn | 638 | 189 | 135 | 54 | 0 | 0 | 23 | 14 |
| 207 | go_aleks | 790 | 191 | 156 | 35 | 0 | 0 | 20 | 19 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.