| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 401 | SilveR159 | 1046 | 17 | 16 | 1 | 0 | 0 | 2 | 2 |
| 402 | agumasasa@psn | — | 17 | 12 | 5 | 0 | 0 | 1 | 1 |
| 403 | captainhotshot5@live | 949 | 17 | 16 | 1 | 0 | 0 | 2 | 2 |
| 404 | juvenol26 | 1366 | 17 | 14 | 3 | 0 | 0 | 1 | 1 |
| 405 | panchovilla6913@psn | 400 | 17 | 14 | 3 | 0 | 0 | 2 | 2 |
| 406 | stepan_prosin | — | 17 | 13 | 4 | 0 | 0 | 1 | 1 |
| 407 | 孙笑川258 | — | 17 | 13 | 4 | 0 | 0 | 1 | 1 |
| 408 | -_-SpielerRUS-_- | 2087 | 18 | 17 | 1 | 0 | 0 | 2 | 2 |
| 409 | BoeHHblu-DaH9l@psn | 1297 | 18 | 18 | 0 | 0 | 0 | 1 | 1 |
| 410 | CrazeQuartz | 1030 | 18 | 18 | 0 | 0 | 0 | 1 | 1 |
| 411 | PAUE | — | 18 | 17 | 1 | 0 | 0 | 3 | 1 |
| 412 | Tacosdepastor | — | 18 | 16 | 2 | 0 | 0 | 2 | 2 |
| 413 | Timofey88888888 | 690 | 18 | 15 | 3 | 0 | 0 | 2 | 2 |
| 414 | XushHuk | 400 | 18 | 17 | 1 | 0 | 0 | 2 | 2 |
| 415 | danil_arutyunov | 1690 | 18 | 16 | 2 | 0 | 0 | 1 | 1 |
| 416 | jlseya | 499 | 18 | 15 | 3 | 0 | 0 | 1 | 1 |
| 417 | miguel_03821@psn | — | 18 | 18 | 0 | 0 | 0 | 2 | 1 |
| 418 | shadow_wizard | — | 18 | 7 | 11 | 0 | 0 | 2 | 2 |
| 419 | svobkasi | 1513 | 18 | 14 | 4 | 0 | 0 | 3 | 3 |
| 420 | 没网勿扰 | 808 | 18 | 17 | 1 | 0 | 0 | 2 | 2 |
| 421 | -TNT-xM4xGaMeZx | 1847 | 19 | 15 | 4 | 0 | 0 | 2 | 1 |
| 422 | ALTEC22RUS | — | 19 | 15 | 4 | 0 | 0 | 2 | 1 |
| 423 | Anicetuss | 1508 | 19 | 17 | 2 | 0 | 0 | 2 | 1 |
| 424 | Devast9614 | 1906 | 19 | 17 | 2 | 0 | 0 | 2 | 2 |
| 425 | GoldCouse | — | 19 | 16 | 3 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.