| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 551 | Whitelux | 882 | 30 | 27 | 3 | 0 | 0 | 3 | 1 |
| 552 | _3a6uTb__XpeHoM_ | — | 30 | 19 | 11 | 0 | 0 | 4 | 3 |
| 553 | braindamage | 1700 | 30 | 28 | 2 | 0 | 0 | 1 | 1 |
| 554 | cptmiles01@psn | 1094 | 30 | 24 | 6 | 0 | 0 | 5 | 5 |
| 555 | ДжонДоу | 1282 | 30 | 25 | 5 | 0 | 0 | 3 | 3 |
| 556 | Karacuero | 1403 | 31 | 24 | 7 | 0 | 0 | 4 | 4 |
| 557 | RussiansBearz | 1705 | 31 | 23 | 8 | 0 | 0 | 2 | 2 |
| 558 | eFreeMaster | 1849 | 31 | 26 | 5 | 0 | 0 | 1 | 1 |
| 559 | elinkin06 | 418 | 31 | 22 | 9 | 0 | 0 | 6 | 3 |
| 560 | youchan_26_@psn | 1288 | 31 | 20 | 11 | 0 | 0 | 3 | 3 |
| 561 | zhenya13ruz | 576 | 31 | 24 | 7 | 0 | 0 | 7 | 5 |
| 562 | 76PRK | — | 32 | 29 | 3 | 0 | 0 | 5 | 3 |
| 563 | GangsterVietNam | 1699 | 32 | 24 | 8 | 0 | 0 | 1 | 1 |
| 564 | MHLJK | 1140 | 32 | 20 | 12 | 0 | 0 | 5 | 3 |
| 565 | yura81#1 | 956 | 32 | 28 | 4 | 0 | 0 | 4 | 3 |
| 566 | -鲍里斯- | 1681 | 33 | 28 | 5 | 0 | 0 | 2 | 2 |
| 567 | BOomKingTK | 1920 | 33 | 28 | 5 | 0 | 0 | 3 | 2 |
| 568 | NagatoNotfound | 1631 | 33 | 20 | 13 | 0 | 0 | 4 | 3 |
| 569 | PZKR3279@live | 1780 | 33 | 19 | 14 | 0 | 0 | 1 | 1 |
| 570 | Rubo03070@psn | — | 33 | 20 | 13 | 0 | 0 | 2 | 1 |
| 571 | VictimOfTURKO | 1368 | 33 | 30 | 3 | 0 | 0 | 2 | 2 |
| 572 | dr__morty | 1744 | 33 | 30 | 3 | 0 | 0 | 2 | 2 |
| 573 | masuo391127@psn | 1396 | 33 | 28 | 5 | 0 | 0 | 1 | 1 |
| 574 | r-05-m@psn | 626 | 33 | 24 | 9 | 0 | 0 | 2 | 2 |
| 575 | voishalk | 1120 | 33 | 29 | 4 | 0 | 0 | 6 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.