| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 426 | deniseros (AI) | — | 21 | 13 | 8 | 0 | 0 | 1 | 1 |
| 427 | dpy91qwm56 | — | 21 | 18 | 3 | 0 | 0 | 1 | 1 |
| 428 | himefx@psn | 400 | 21 | 16 | 5 | 0 | 0 | 3 | 3 |
| 429 | kekc137 | 1119 | 21 | 20 | 1 | 0 | 0 | 5 | 5 |
| 430 | legasichek | — | 21 | 18 | 3 | 0 | 0 | 3 | 2 |
| 431 | rodinka17@live | — | 21 | 14 | 7 | 0 | 0 | 6 | 4 |
| 432 | skitviken@psn | — | 21 | 16 | 5 | 0 | 0 | 2 | 2 |
| 433 | valterhan78 | 400 | 21 | 16 | 5 | 0 | 0 | 1 | 1 |
| 434 | -4pok- | 1523 | 20 | 17 | 3 | 0 | 0 | 1 | 1 |
| 435 | Cioaca-boaca18@psn | — | 20 | 18 | 2 | 0 | 0 | 2 | 1 |
| 436 | Josh#1 | — | 20 | 16 | 4 | 0 | 0 | 3 | 2 |
| 437 | KristinaRuina | 1725 | 20 | 19 | 1 | 0 | 0 | 3 | 3 |
| 438 | Pobeda_V | 1111 | 20 | 12 | 8 | 0 | 0 | 4 | 2 |
| 439 | UpcomingLake383@live | 1291 | 20 | 10 | 10 | 0 | 0 | 2 | 2 |
| 440 | Yákov | 1474 | 20 | 16 | 4 | 0 | 0 | 1 | 1 |
| 441 | _Brando_ | 1680 | 20 | 12 | 8 | 0 | 0 | 1 | 1 |
| 442 | al77green | 958 | 20 | 19 | 1 | 0 | 0 | 1 | 1 |
| 443 | bodzio9596 | 400 | 20 | 18 | 2 | 0 | 0 | 4 | 3 |
| 444 | dandy38 | 1666 | 20 | 18 | 2 | 0 | 0 | 1 | 1 |
| 445 | etai50014 | — | 20 | 18 | 2 | 0 | 0 | 1 | 1 |
| 446 | hsajvbjhabljh | 1363 | 20 | 11 | 9 | 0 | 0 | 1 | 1 |
| 447 | kurochan_raichi2@psn | — | 20 | 19 | 1 | 0 | 0 | 2 | 2 |
| 448 | lazyronin13@live | 801 | 20 | 19 | 1 | 0 | 0 | 2 | 2 |
| 449 | oshuter | — | 20 | 15 | 5 | 0 | 0 | 3 | 3 |
| 450 | ruiinel | — | 20 | 17 | 3 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.