| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 426 | ZoeyBunny | 572 | 59 | 46 | 13 | 0 | 0 | 6 | 5 |
| 427 | jagfaof | 1271 | 60 | 52 | 8 | 0 | 0 | 6 | 5 |
| 428 | Commissioner69@live | 404 | 61 | 57 | 4 | 0 | 0 | 1 | 1 |
| 429 | Theemeros#1 | — | 61 | 58 | 3 | 0 | 0 | 5 | 3 |
| 430 | papatimveep502@live | 400 | 61 | 54 | 7 | 0 | 0 | 3 | 3 |
| 431 | Fc_Banik_Ostrava@psn | 400 | 62 | 62 | 0 | 0 | 0 | 1 | 1 |
| 432 | Sargent_Jones1 | 1730 | 62 | 56 | 6 | 0 | 0 | 6 | 3 |
| 433 | KrukGamingPL | 1769 | 63 | 61 | 2 | 0 | 0 | 6 | 5 |
| 434 | erer270 | 1701 | 65 | 61 | 4 | 0 | 0 | 6 | 5 |
| 435 | User-102103 | 1634 | 67 | 56 | 11 | 0 | 0 | 7 | 5 |
| 436 | hugli@live | 1431 | 67 | 59 | 8 | 0 | 0 | 5 | 4 |
| 437 | DeBo4Ka_c_Kape | — | 68 | 58 | 10 | 0 | 0 | 5 | 4 |
| 438 | Fsx001 | 1910 | 69 | 68 | 1 | 0 | 0 | 5 | 5 |
| 439 | Giftzwerg82 | 1398 | 69 | 63 | 6 | 0 | 0 | 8 | 6 |
| 440 | jewdakabra | 1373 | 69 | 58 | 11 | 0 | 0 | 6 | 3 |
| 441 | BOB_Lith_Veheren | 636 | 71 | 62 | 9 | 0 | 0 | 8 | 5 |
| 442 | El_Ultra_Peяяote | 1819 | 71 | 44 | 27 | 0 | 0 | 8 | 6 |
| 443 | KFL_lanac | 1192 | 71 | 61 | 10 | 0 | 0 | 7 | 5 |
| 444 | DNG92834 | — | 72 | 69 | 3 | 0 | 0 | 6 | 3 |
| 445 | kimyeonsu14 | 909 | 73 | 68 | 5 | 0 | 0 | 7 | 3 |
| 446 | Sr_Pedrich@psn | 464 | 76 | 72 | 4 | 0 | 0 | 4 | 3 |
| 447 | Deadlyfish73 | 1457 | 77 | 72 | 5 | 0 | 0 | 3 | 2 |
| 448 | B4dPr0F1l3R@live | 1203 | 78 | 77 | 1 | 0 | 0 | 3 | 3 |
| 449 | DavidKcherazo | 738 | 78 | 65 | 13 | 0 | 0 | 8 | 6 |
| 450 | P4t#1 | 1685 | 79 | 73 | 6 | 0 | 0 | 6 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.