| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | Redeyedgamer805@live | 975 | 9 | 5 | 4 | 0 | 0 | 2 | 1 |
| 152 | VeteranC0D | 1615 | 9 | 6 | 3 | 0 | 0 | 1 | 1 |
| 153 | __ZISS__ | 1540 | 9 | 8 | 1 | 0 | 0 | 1 | 1 |
| 154 | kokc#5 | 743 | 9 | 8 | 1 | 0 | 0 | 2 | 1 |
| 155 | 抱头薯窜の涂山狐 | — | 9 | 5 | 4 | 0 | 0 | 2 | 2 |
| 156 | Baunebaunichen | 1506 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 157 | Bender_Robot_rls | 1273 | 10 | 7 | 3 | 0 | 0 | 2 | 2 |
| 158 | DeusExKoala | — | 10 | 9 | 1 | 0 | 0 | 2 | 2 |
| 159 | MakeJoint420@live | 1014 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 160 | Nightmare_Bomber | 1324 | 10 | 10 | 0 | 0 | 0 | 2 | 1 |
| 161 | SSU_1487@psn | 1442 | 10 | 9 | 1 | 0 | 0 | 1 | 1 |
| 162 | SovietBunny9032@live | 1618 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 163 | Talgrad@live | 583 | 10 | 10 | 0 | 0 | 0 | 4 | 4 |
| 164 | Trazynthecrusade@psn | 1398 | 10 | 5 | 5 | 0 | 0 | 2 | 2 |
| 165 | WarmishElf2980@live | 400 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 166 | ggst42650 | 402 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 167 | k8kzym | 454 | 10 | 10 | 0 | 0 | 0 | 3 | 3 |
| 168 | s9re9osy35 | 1495 | 10 | 10 | 0 | 0 | 0 | 2 | 1 |
| 169 | solixaowen (AI) | — | 10 | 9 | 1 | 0 | 0 | 2 | 1 |
| 170 | tsuky_2310@psn | 1498 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 171 | werhmarch1939 | 1894 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 172 | Куринаяляжка | 794 | 10 | 10 | 0 | 0 | 0 | 2 | 1 |
| 173 | Чапалах | 1408 | 10 | 9 | 1 | 0 | 0 | 2 | 2 |
| 174 | Blackout6934_rex@psn | 1597 | 11 | 8 | 3 | 0 | 0 | 1 | 1 |
| 175 | GER-DEVILSPRIEST | 657 | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.