| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | Listkom | 818 | 31 | 24 | 7 | 0 | 0 | 3 | 2 |
| 177 | Peruniscom | 931 | 31 | 22 | 9 | 0 | 0 | 4 | 2 |
| 178 | TaTapcKNN4096@live | 1087 | 31 | 29 | 2 | 0 | 0 | 1 | 1 |
| 179 | Wreckem6104@live | 1235 | 31 | 30 | 1 | 0 | 0 | 3 | 3 |
| 180 | comando-letal@psn | 1577 | 31 | 27 | 4 | 0 | 0 | 3 | 2 |
| 181 | 戈кıуo人 | 1484 | 31 | 25 | 6 | 0 | 0 | 1 | 1 |
| 182 | Almighty_Yeknom | 1330 | 30 | 23 | 7 | 0 | 0 | 2 | 2 |
| 183 | Player_2038 | 1535 | 30 | 28 | 2 | 0 | 0 | 4 | 3 |
| 184 | TroubleSquared2@live | 1748 | 30 | 26 | 4 | 0 | 0 | 4 | 3 |
| 185 | eg6prophecy@live | 1124 | 30 | 23 | 7 | 0 | 0 | 1 | 1 |
| 186 | kapitanzaxar | — | 30 | 19 | 11 | 0 | 0 | 4 | 2 |
| 187 | 某科学的膝盖中箭的无名者 | 1292 | 30 | 30 | 0 | 0 | 0 | 1 | 1 |
| 188 | CptFlipo | 1710 | 29 | 29 | 0 | 0 | 0 | 2 | 1 |
| 189 | Dart_Indo | 1737 | 29 | 25 | 4 | 0 | 0 | 6 | 2 |
| 190 | TheRedDragons | — | 29 | 25 | 4 | 0 | 0 | 4 | 3 |
| 191 | megamage | — | 29 | 25 | 4 | 0 | 0 | 2 | 1 |
| 192 | spartanbr253 | 1558 | 29 | 27 | 2 | 0 | 0 | 4 | 4 |
| 193 | ALP_nik | 1791 | 28 | 27 | 1 | 0 | 0 | 1 | 1 |
| 194 | IOLY | 1007 | 28 | 14 | 14 | 0 | 0 | 2 | 2 |
| 195 | IllidanLORD | 1341 | 28 | 24 | 4 | 0 | 0 | 2 | 1 |
| 196 | Schw4lbe | — | 28 | 21 | 7 | 0 | 0 | 2 | 2 |
| 197 | Skill_NMSL_Issue | 1908 | 28 | 28 | 0 | 0 | 0 | 1 | 1 |
| 198 | CTALIH_60 | — | 27 | 22 | 5 | 0 | 0 | 3 | 2 |
| 199 | RostovskKaZak | 598 | 27 | 18 | 9 | 0 | 0 | 5 | 3 |
| 200 | pleased-smell4@psn | 551 | 27 | 23 | 4 | 0 | 0 | 1 | 1 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.