| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1651 | Tingun1 | 894 | 124 | 93 | 31 | 0 | 0 | 3 | 3 |
| 1652 | dziudziasz | 1053 | 124 | 94 | 30 | 0 | 0 | 6 | 3 |
| 1653 | HYGIN | 653 | 125 | 100 | 25 | 0 | 0 | 6 | 6 |
| 1654 | MackMock | 1563 | 125 | 106 | 19 | 0 | 0 | 5 | 5 |
| 1655 | _P-R-O-F_ | 1174 | 125 | 109 | 16 | 0 | 0 | 9 | 5 |
| 1656 | B站鸽子122坐不更名 | 1463 | 126 | 103 | 23 | 0 | 0 | 4 | 4 |
| 1657 | Caneko6587@live | 1272 | 126 | 108 | 18 | 0 | 0 | 2 | 2 |
| 1658 | J_Hall | 957 | 126 | 105 | 21 | 0 | 0 | 9 | 6 |
| 1659 | TZStone27@live | 400 | 126 | 113 | 13 | 0 | 0 | 6 | 4 |
| 1660 | fydedth | 1859 | 126 | 108 | 18 | 0 | 0 | 4 | 3 |
| 1661 | s_ufo | — | 126 | 97 | 29 | 0 | 0 | 8 | 4 |
| 1662 | MichMich2020@live | 1314 | 127 | 98 | 29 | 0 | 0 | 4 | 3 |
| 1663 | rebelwar | 960 | 127 | 103 | 24 | 0 | 0 | 9 | 8 |
| 1664 | HIND_MI@psn | 1192 | 128 | 101 | 27 | 0 | 0 | 5 | 4 |
| 1665 | O满地爆菊花O | 1790 | 128 | 114 | 14 | 0 | 0 | 5 | 5 |
| 1666 | THEWOOKiEE911@live | 902 | 129 | 116 | 13 | 0 | 0 | 2 | 2 |
| 1667 | _МУТАБОР_ | — | 129 | 104 | 25 | 0 | 0 | 2 | 2 |
| 1668 | alex98634 | 1577 | 129 | 105 | 24 | 0 | 0 | 6 | 4 |
| 1669 | pps_233 | 1610 | 129 | 89 | 40 | 0 | 0 | 3 | 3 |
| 1670 | 弗里德里希巴巴罗萨 | 1163 | 129 | 97 | 32 | 0 | 0 | 2 | 2 |
| 1671 | DSbro3 | 2243 | 130 | 114 | 16 | 0 | 0 | 3 | 3 |
| 1672 | Mosinkov | 1318 | 130 | 99 | 31 | 0 | 0 | 7 | 3 |
| 1673 | бродяга#17 | — | 131 | 122 | 9 | 0 | 0 | 8 | 6 |
| 1674 | Clown_Boy_Genius | 1924 | 132 | 106 | 26 | 0 | 0 | 10 | 8 |
| 1675 | TORNADO1245 | 1224 | 132 | 105 | 27 | 0 | 0 | 7 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.