| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1476 | mmmg47@live | 1602 | 15 | 13 | 2 | 0 | 0 | 1 | 1 |
| 1477 | mute234 | 1531 | 15 | 12 | 3 | 0 | 0 | 1 | 1 |
| 1478 | novaegor06 | — | 15 | 13 | 2 | 0 | 0 | 2 | 1 |
| 1479 | rammbot500 | — | 15 | 10 | 5 | 0 | 0 | 4 | 2 |
| 1480 | reverseside | 1704 | 15 | 10 | 5 | 0 | 0 | 1 | 1 |
| 1481 | vtom1128@psn | — | 15 | 12 | 3 | 0 | 0 | 1 | 1 |
| 1482 | 解放军后勤元帅常凯申 | — | 15 | 14 | 1 | 0 | 0 | 1 | 1 |
| 1483 | A78R110 | — | 14 | 13 | 1 | 0 | 0 | 1 | 1 |
| 1484 | AngryTapok43 | 1394 | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 1485 | Coffee_Baguette | — | 14 | 11 | 3 | 0 | 0 | 1 | 1 |
| 1486 | Dreadz_ | 1308 | 14 | 12 | 2 | 0 | 0 | 1 | 1 |
| 1487 | Naemnik_52_rus | — | 14 | 12 | 2 | 0 | 0 | 2 | 1 |
| 1488 | NagasakiSakiko | 1320 | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 1489 | Norbixx#1 | 1357 | 14 | 10 | 4 | 0 | 0 | 1 | 1 |
| 1490 | OsannokoVN | 1651 | 14 | 12 | 2 | 0 | 0 | 1 | 1 |
| 1491 | PLA_GainerZ | 437 | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 1492 | Playergwarn | — | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 1493 | The1UHeardOf@live | 615 | 14 | 13 | 1 | 0 | 0 | 1 | 1 |
| 1494 | TirionFordring23 | 1805 | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 1495 | Ukrainian_Falcon | — | 14 | 8 | 6 | 0 | 0 | 4 | 4 |
| 1496 | bruh#133 | — | 14 | 12 | 2 | 0 | 0 | 1 | 1 |
| 1497 | drongalant2026 | 1388 | 14 | 11 | 3 | 0 | 0 | 4 | 2 |
| 1498 | end_my_suffering | 1512 | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 1499 | hayarika@psn | 1648 | 14 | 10 | 4 | 0 | 0 | 2 | 1 |
| 1500 | headtecher2333 | — | 14 | 11 | 3 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.