| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1651 | DRMOT20 | — | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 1652 | DaNiL_LaShArA | 1173 | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1653 | Decentwolf05@live | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1654 | DroNN93 | 441 | 3 | 2 | 1 | 0 | 0 | 2 | 2 |
| 1655 | FriarLawrence | 1664 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1656 | Jager_Maestro | 1585 | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1657 | Joykiller691006@live | 1549 | 3 | 3 | 0 | 0 | 0 | 2 | 2 |
| 1658 | Marat22_1 | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1659 | NotyaSidenko | 849 | 3 | 3 | 0 | 0 | 0 | 3 | 2 |
| 1660 | Okeydokey0805 | — | 3 | 2 | 1 | 0 | 0 | 2 | 1 |
| 1661 | RedRoyale99@psn | 1095 | 3 | 2 | 1 | 0 | 0 | 2 | 2 |
| 1662 | ShullerMuller | 400 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1663 | Spruvi | — | 3 | 1 | 2 | 0 | 0 | 2 | 2 |
| 1664 | Ulfsviti | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1665 | _osempksp4 | — | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 1666 | enterfisbeld (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1667 | gunpowderjunkie | 847 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1668 | konfi#2 | — | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 1669 | makshabrat@psn | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1670 | pa1adin4ik | — | 3 | 1 | 2 | 0 | 0 | 2 | 1 |
| 1671 | pepe_vs11@psn | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1672 | platel | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1673 | pu4nik1 | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1674 | sosgegrg | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1675 | usachborodach45 | 598 | 3 | 3 | 0 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.