| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | MamRasrabaShmara | 400 | 173 | 152 | 21 | 0 | 0 | 6 | 4 |
| 152 | Roza_v_o4ke | 1414 | 172 | 147 | 25 | 0 | 0 | 14 | 8 |
| 153 | lolproBecker1195 | 1431 | 172 | 136 | 36 | 0 | 0 | 8 | 7 |
| 154 | z-_Clout_PR@psn | — | 172 | 140 | 32 | 0 | 0 | 4 | 2 |
| 155 | elektro_grelka | 1435 | 171 | 134 | 37 | 0 | 0 | 4 | 2 |
| 156 | 王道楽土_大満州帝国_ | 1534 | 170 | 157 | 13 | 0 | 0 | 3 | 3 |
| 157 | Nonamer1312 | 1097 | 169 | 120 | 49 | 0 | 0 | 27 | 23 |
| 158 | рыжийкотверный | 657 | 168 | 156 | 12 | 0 | 0 | 13 | 9 |
| 159 | Mohdz | 1902 | 167 | 146 | 21 | 0 | 0 | 5 | 3 |
| 160 | _ISO_ | 489 | 166 | 160 | 6 | 0 | 0 | 3 | 2 |
| 161 | dimka_z9 | 1441 | 166 | 131 | 35 | 0 | 0 | 9 | 4 |
| 162 | ASvolk | 549 | 165 | 134 | 31 | 0 | 0 | 12 | 8 |
| 163 | Almanac_ttv | 1783 | 165 | 112 | 53 | 0 | 0 | 4 | 4 |
| 164 | BeatNick6237@live | 400 | 164 | 139 | 25 | 0 | 0 | 18 | 14 |
| 165 | xeno_jy06@psn | — | 164 | 143 | 21 | 0 | 0 | 2 | 2 |
| 166 | 中国星tff | 1454 | 164 | 149 | 15 | 0 | 0 | 11 | 5 |
| 167 | KYRboom22 | 1697 | 163 | 140 | 23 | 0 | 0 | 4 | 3 |
| 168 | OrbitalDropST | 1689 | 163 | 131 | 32 | 0 | 0 | 9 | 6 |
| 169 | emotedelfazone#1 | — | 163 | 151 | 12 | 0 | 0 | 7 | 4 |
| 170 | TheRatBag693@live | 1554 | 162 | 144 | 18 | 0 | 0 | 2 | 2 |
| 171 | valak4574@live | 1234 | 162 | 132 | 30 | 0 | 0 | 7 | 6 |
| 172 | malycep | 1910 | 161 | 119 | 42 | 0 | 0 | 7 | 6 |
| 173 | MahoNishizumil | 1704 | 160 | 129 | 31 | 0 | 0 | 11 | 9 |
| 174 | SickKaaklijn@live | 997 | 160 | 129 | 31 | 0 | 0 | 5 | 4 |
| 175 | Czechoslovakia14 | 1251 | 159 | 131 | 28 | 0 | 0 | 10 | 6 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.