| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1 | DERKEN1722@psn | 1715 | 533 | 411 | 122 | 0 | 0 | 19 | 13 |
| 2 | xeqtr169@psn | 443 | 433 | 361 | 72 | 0 | 0 | 14 | 13 |
| 3 | ItsTheConner@live | 803 | 376 | 322 | 54 | 0 | 0 | 4 | 3 |
| 4 | 旋风精灵 | 422 | 315 | 251 | 64 | 0 | 0 | 15 | 9 |
| 5 | Khamdanz | 1097 | 281 | 268 | 13 | 0 | 0 | 10 | 8 |
| 6 | 凭本事送人头 | 1965 | 264 | 248 | 16 | 0 | 0 | 3 | 3 |
| 7 | GumbertKaput | 1522 | 253 | 217 | 36 | 0 | 0 | 6 | 3 |
| 8 | Brezhnev1968 | 1738 | 251 | 212 | 39 | 0 | 0 | 3 | 3 |
| 9 | jkdcfsajkzsfk | 614 | 233 | 205 | 28 | 0 | 0 | 7 | 7 |
| 10 | IlyaBelka | — | 219 | 182 | 37 | 0 | 0 | 7 | 6 |
| 11 | special-cork86@psn | 1049 | 212 | 193 | 19 | 0 | 0 | 6 | 6 |
| 12 | Romanish1089 | 1969 | 206 | 180 | 26 | 0 | 0 | 17 | 12 |
| 13 | Procuratores | 976 | 205 | 183 | 22 | 0 | 0 | 8 | 5 |
| 14 | wlnecro1 | 1706 | 201 | 148 | 53 | 0 | 0 | 1 | 1 |
| 15 | catter_ | — | 181 | 148 | 33 | 0 | 0 | 9 | 6 |
| 16 | BattleBacca_2010@psn | — | 179 | 145 | 34 | 0 | 0 | 2 | 2 |
| 17 | JohnMarston953@live | 1488 | 162 | 142 | 20 | 0 | 0 | 3 | 2 |
| 18 | Nirens#1 | 1142 | 161 | 119 | 42 | 0 | 0 | 3 | 2 |
| 19 | Penin | — | 159 | 125 | 34 | 0 | 0 | 1 | 1 |
| 20 | kpackppayp | — | 156 | 121 | 35 | 0 | 0 | 1 | 1 |
| 21 | 氟生一原子 | 875 | 152 | 132 | 20 | 0 | 0 | 8 | 6 |
| 22 | jiowin400166 | — | 151 | 118 | 33 | 0 | 0 | 1 | 1 |
| 23 | levantengame91 | — | 149 | 140 | 9 | 0 | 0 | 1 | 1 |
| 24 | 小王_很酷_被封一年 | 1688 | 149 | 132 | 17 | 0 | 0 | 6 | 3 |
| 25 | Spriggan_Fight | 1288 | 143 | 118 | 25 | 0 | 0 | 8 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.