| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 226 | thesiddler@psn | 1226 | 17 | 13 | 4 | 0 | 0 | 2 | 1 |
| 227 | EagleAS@live | 699 | 16 | 10 | 6 | 0 | 0 | 1 | 1 |
| 228 | MFDreadKnotz@live | 544 | 16 | 14 | 2 | 0 | 0 | 3 | 3 |
| 229 | SacLoup51@live | 573 | 16 | 16 | 0 | 0 | 0 | 4 | 4 |
| 230 | TabbyFuzzball@live | 441 | 16 | 6 | 10 | 0 | 0 | 2 | 2 |
| 231 | arsengafanov | 698 | 16 | 12 | 4 | 0 | 0 | 3 | 1 |
| 232 | mestabanrobando | — | 16 | 15 | 1 | 0 | 0 | 1 | 1 |
| 233 | mitinskijpavelas@psn | 400 | 16 | 14 | 2 | 0 | 0 | 6 | 3 |
| 234 | sdsdacf | — | 16 | 12 | 4 | 0 | 0 | 3 | 2 |
| 235 | sugimoya@psn | 1245 | 16 | 16 | 0 | 0 | 0 | 2 | 1 |
| 236 | ChiVeuTo | 400 | 15 | 14 | 1 | 0 | 0 | 3 | 3 |
| 237 | Fritz_Panzer1 | — | 15 | 14 | 1 | 0 | 0 | 1 | 1 |
| 238 | Housenkaaa8546@live | — | 15 | 13 | 2 | 0 | 0 | 2 | 2 |
| 239 | Macc123 | 1253 | 15 | 11 | 4 | 0 | 0 | 1 | 1 |
| 240 | Monei1402@live | 1477 | 15 | 12 | 3 | 0 | 0 | 3 | 2 |
| 241 | RicanShadoi | — | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 242 | Tjaay_ | 1598 | 15 | 7 | 8 | 0 | 0 | 1 | 1 |
| 243 | _osempksp4 | — | 15 | 11 | 4 | 0 | 0 | 2 | 1 |
| 244 | a23ahernjohn1@psn | — | 15 | 6 | 9 | 0 | 0 | 1 | 1 |
| 245 | aether_sky | 1578 | 15 | 6 | 9 | 0 | 0 | 3 | 2 |
| 246 | kastor_58 | 1066 | 15 | 11 | 4 | 0 | 0 | 3 | 3 |
| 247 | kirishima677 | 1083 | 15 | 12 | 3 | 0 | 0 | 4 | 2 |
| 248 | lucekelektryk | — | 15 | 14 | 1 | 0 | 0 | 3 | 2 |
| 249 | s79286491 | — | 15 | 14 | 1 | 0 | 0 | 1 | 1 |
| 250 | shadowmarsahll@psn | 1324 | 15 | 8 | 7 | 0 | 0 | 4 | 4 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.