| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | Tezet82@psn | 754 | 80 | 68 | 12 | 0 | 0 | 8 | 4 |
| 27 | LongBoyjenkn@live | 1335 | 79 | 51 | 28 | 0 | 0 | 2 | 2 |
| 28 | untidy-postage9@psn | 538 | 78 | 57 | 21 | 0 | 0 | 15 | 9 |
| 29 | TIKI-987@psn | 400 | 73 | 68 | 5 | 0 | 0 | 5 | 4 |
| 30 | prokyror007@psn | 400 | 72 | 52 | 20 | 0 | 0 | 5 | 5 |
| 31 | slava_s2202 | — | 72 | 59 | 13 | 0 | 0 | 8 | 6 |
| 32 | JockLobster@live | 400 | 71 | 59 | 12 | 0 | 0 | 3 | 2 |
| 33 | NoseyChip8@live | 1120 | 70 | 66 | 4 | 0 | 0 | 5 | 4 |
| 34 | UNAbom8ber@live | 1174 | 68 | 57 | 11 | 0 | 0 | 4 | 2 |
| 35 | Ciganous | 400 | 67 | 56 | 11 | 0 | 0 | 12 | 10 |
| 36 | Super-Broly40@psn | 842 | 67 | 60 | 7 | 0 | 0 | 5 | 3 |
| 37 | brothaMOE@psn | 1080 | 66 | 56 | 10 | 0 | 0 | 2 | 2 |
| 38 | Class6#1 | 1148 | 65 | 57 | 8 | 0 | 0 | 3 | 3 |
| 39 | adorador84@psn | 1220 | 65 | 53 | 12 | 0 | 0 | 7 | 5 |
| 40 | Petr2511 | 414 | 64 | 45 | 19 | 0 | 0 | 10 | 10 |
| 41 | Qua2425@live | — | 62 | 45 | 17 | 0 | 0 | 5 | 4 |
| 42 | ШТУРМ_СЕЙМА | 856 | 62 | 50 | 12 | 0 | 0 | 10 | 8 |
| 43 | voroshk@psn | 812 | 61 | 46 | 15 | 0 | 0 | 10 | 8 |
| 44 | jigaltur@psn | — | 59 | 41 | 18 | 0 | 0 | 4 | 3 |
| 45 | kajiveli | 429 | 59 | 50 | 9 | 0 | 0 | 9 | 5 |
| 46 | turro416rotundo@psn | 814 | 59 | 54 | 5 | 0 | 0 | 6 | 3 |
| 47 | ARDOR#12 | — | 57 | 51 | 6 | 0 | 0 | 4 | 4 |
| 48 | list08 | 553 | 57 | 52 | 5 | 0 | 0 | 4 | 3 |
| 49 | ТрансформатОР380 | 401 | 57 | 43 | 14 | 0 | 0 | 8 | 4 |
| 50 | FRANCH03@psn | 1410 | 55 | 46 | 9 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.