| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 326 | LeGeNDa_17 | 1482 | 43 | 43 | 0 | 0 | 0 | 1 | 1 |
| 327 | awolotheidiot | 487 | 43 | 43 | 0 | 0 | 0 | 2 | 2 |
| 328 | dadjokesinc425 | 1520 | 43 | 43 | 0 | 0 | 0 | 4 | 4 |
| 329 | mugo-3012@psn | 693 | 43 | 43 | 0 | 0 | 0 | 7 | 6 |
| 330 | punkcedric@live | 905 | 43 | 43 | 0 | 0 | 0 | 1 | 1 |
| 331 | Apa67 | 1477 | 44 | 44 | 0 | 0 | 0 | 3 | 3 |
| 332 | Phoinex700@live | 1229 | 44 | 44 | 0 | 0 | 0 | 7 | 4 |
| 333 | 6E3TPYC0B | 964 | 45 | 45 | 0 | 0 | 0 | 4 | 4 |
| 334 | Harchel6168@live | 1181 | 45 | 45 | 0 | 0 | 0 | 8 | 4 |
| 335 | KulrangBobo | — | 45 | 45 | 0 | 0 | 0 | 1 | 1 |
| 336 | pasha_155 | — | 45 | 45 | 0 | 0 | 0 | 5 | 4 |
| 337 | 碇真嗣丿 | 1130 | 45 | 45 | 0 | 0 | 0 | 2 | 2 |
| 338 | BRANDON2DOF@live | 1193 | 46 | 46 | 0 | 0 | 0 | 2 | 2 |
| 339 | I_am_Alphar94995 | 1681 | 46 | 46 | 0 | 0 | 0 | 2 | 1 |
| 340 | banonduch | 421 | 46 | 46 | 0 | 0 | 0 | 2 | 1 |
| 341 | Dolgoves | 400 | 47 | 47 | 0 | 0 | 0 | 7 | 5 |
| 342 | IraWang | 690 | 47 | 47 | 0 | 0 | 0 | 3 | 1 |
| 343 | IronHammer_117 | 1222 | 47 | 47 | 0 | 0 | 0 | 3 | 2 |
| 344 | SNKleviHCS@live | 1653 | 47 | 47 | 0 | 0 | 0 | 2 | 1 |
| 345 | VeTO4ka_ZB | 1658 | 47 | 47 | 0 | 0 | 0 | 1 | 1 |
| 346 | m0nqe | — | 47 | 47 | 0 | 0 | 0 | 3 | 1 |
| 347 | roman_vinogradov | 1536 | 47 | 47 | 0 | 0 | 0 | 4 | 2 |
| 348 | SuvierBiaros | 416 | 48 | 48 | 0 | 0 | 0 | 1 | 1 |
| 349 | cwesin | 1298 | 48 | 48 | 0 | 0 | 0 | 3 | 3 |
| 350 | Русский_Десант | 869 | 48 | 48 | 0 | 0 | 0 | 8 | 7 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.