| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 276 | TTEJlMEHb | 400 | 50 | 50 | 0 | 0 | 0 | 3 | 2 |
| 277 | wamirw96 | 1785 | 50 | 50 | 0 | 0 | 0 | 1 | 1 |
| 278 | Максим#286 | 922 | 50 | 50 | 0 | 0 | 0 | 4 | 4 |
| 279 | ALEX46799 | — | 49 | 49 | 0 | 0 | 0 | 3 | 2 |
| 280 | D_i_o_n_i_s_ | 733 | 49 | 49 | 0 | 0 | 0 | 8 | 6 |
| 281 | Gk_Dimon4ik@psn | 1506 | 49 | 49 | 0 | 0 | 0 | 1 | 1 |
| 282 | SenastLish (AI) | — | 49 | 49 | 0 | 0 | 0 | 2 | 1 |
| 283 | xBOTERKx@live | 1394 | 49 | 49 | 0 | 0 | 0 | 5 | 3 |
| 284 | ДАН#1 | — | 49 | 49 | 0 | 0 | 0 | 4 | 1 |
| 285 | 枫糖总帅我们敬爱您口牙 | 1320 | 49 | 49 | 0 | 0 | 0 | 5 | 5 |
| 286 | SuvierBiaros | 416 | 48 | 48 | 0 | 0 | 0 | 1 | 1 |
| 287 | cwesin | 1298 | 48 | 48 | 0 | 0 | 0 | 3 | 3 |
| 288 | maximHP66 | — | 48 | 48 | 0 | 0 | 0 | 2 | 1 |
| 289 | Русский_Десант | 868 | 48 | 48 | 0 | 0 | 0 | 8 | 7 |
| 290 | Dolgoves | 400 | 47 | 47 | 0 | 0 | 0 | 7 | 5 |
| 291 | IraWang | 684 | 47 | 47 | 0 | 0 | 0 | 3 | 1 |
| 292 | IronHammer_117 | 1265 | 47 | 47 | 0 | 0 | 0 | 3 | 2 |
| 293 | SNKleviHCS@live | 1653 | 47 | 47 | 0 | 0 | 0 | 2 | 1 |
| 294 | m0nqe | — | 47 | 47 | 0 | 0 | 0 | 3 | 1 |
| 295 | roman_vinogradov | 1536 | 47 | 47 | 0 | 0 | 0 | 4 | 2 |
| 296 | BRANDON2DOF@live | 1193 | 46 | 46 | 0 | 0 | 0 | 2 | 2 |
| 297 | I_am_Alphar94995 | 1707 | 46 | 46 | 0 | 0 | 0 | 2 | 1 |
| 298 | T34852006 | — | 46 | 46 | 0 | 0 | 0 | 2 | 2 |
| 299 | banonduch | 421 | 46 | 46 | 0 | 0 | 0 | 2 | 1 |
| 300 | 6E3TPYC0B | 964 | 45 | 45 | 0 | 0 | 0 | 4 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.