| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 451 | szs0317 | 1582 | 16 | 16 | 0 | 0 | 0 | 1 | 1 |
| 452 | 1015980718 | 864 | 15 | 15 | 0 | 0 | 0 | 2 | 1 |
| 453 | DogDeSEman | — | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 454 | Filimungos | 795 | 15 | 15 | 0 | 0 | 0 | 3 | 1 |
| 455 | LargoBridge502@live | 400 | 15 | 15 | 0 | 0 | 0 | 3 | 3 |
| 456 | Nikolaypermyak | 727 | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 457 | Xarrin54221 | — | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 458 | planetamarks@psn | 609 | 15 | 15 | 0 | 0 | 0 | 2 | 2 |
| 459 | BatOn57 | — | 14 | 14 | 0 | 0 | 0 | 2 | 1 |
| 460 | FElshtar0927@psn | 400 | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 461 | JDAM019TW | — | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 462 | Tvoi_pokoi_51RUS | 400 | 14 | 14 | 0 | 0 | 0 | 3 | 1 |
| 463 | Zeyrok201 | 966 | 14 | 14 | 0 | 0 | 0 | 3 | 1 |
| 464 | aLLMad | — | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 465 | burikmaxxx | 400 | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 466 | linzh | 1711 | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 467 | ASeK249 | 406 | 13 | 13 | 0 | 0 | 0 | 3 | 3 |
| 468 | CptVO (AI) | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 469 | HaoLeLa | 1433 | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 470 | Kayscho | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 471 | PTRD-41Enjoyer | 1149 | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 472 | Steel_Emperor | 1944 | 13 | 13 | 0 | 0 | 0 | 2 | 2 |
| 473 | darkerychdarine | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 474 | wampa42 | 1604 | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 475 | государъ | — | 13 | 13 | 0 | 0 | 0 | 3 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.