| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | POLARBEAR041986@live | 1496 | 30 | 26 | 4 | 0 | 0 | 2 | 1 |
| 152 | SingleMalt1973@live | 970 | 30 | 28 | 2 | 0 | 0 | 1 | 1 |
| 153 | CCCPPredator | — | 31 | 31 | 0 | 0 | 0 | 1 | 1 |
| 154 | HELLJUMPER146@live | — | 31 | 28 | 3 | 0 | 0 | 2 | 1 |
| 155 | SnowBreak_Lyfe | 1684 | 31 | 27 | 4 | 0 | 0 | 1 | 1 |
| 156 | YuіHіbіki | 1561 | 31 | 29 | 2 | 0 | 0 | 1 | 1 |
| 157 | Gabeoncloud9@psn | — | 33 | 24 | 9 | 0 | 0 | 1 | 1 |
| 158 | LNGOPS@psn | 400 | 33 | 23 | 10 | 0 | 0 | 1 | 1 |
| 159 | CorvusGoste | — | 34 | 33 | 1 | 0 | 0 | 2 | 2 |
| 160 | MAlen | 1688 | 34 | 33 | 1 | 0 | 0 | 2 | 1 |
| 161 | cmdmt | 927 | 34 | 30 | 4 | 0 | 0 | 2 | 2 |
| 162 | Damat1c@live | 1218 | 36 | 31 | 5 | 0 | 0 | 3 | 1 |
| 163 | Hatemonger2000 | 1948 | 36 | 32 | 4 | 0 | 0 | 1 | 1 |
| 164 | LcplAmerica@live | 400 | 36 | 24 | 12 | 0 | 0 | 1 | 1 |
| 165 | PingNSmack | 1423 | 36 | 32 | 4 | 0 | 0 | 3 | 2 |
| 166 | Comrad_Zmeyka | 1651 | 37 | 36 | 1 | 0 | 0 | 1 | 1 |
| 167 | Lixwlxw | 1672 | 37 | 28 | 9 | 0 | 0 | 3 | 2 |
| 168 | torachan19@psn | 970 | 37 | 28 | 9 | 0 | 0 | 2 | 2 |
| 169 | 秋月爱莉孝顺父亲 | 1802 | 37 | 31 | 6 | 0 | 0 | 1 | 1 |
| 170 | DziiGnSnipes@live | 1668 | 38 | 38 | 0 | 0 | 0 | 2 | 1 |
| 171 | IN_ACTION_ | 1667 | 38 | 36 | 2 | 0 | 0 | 2 | 1 |
| 172 | TheDevil | — | 38 | 33 | 5 | 0 | 0 | 2 | 1 |
| 173 | aldigero | 1705 | 38 | 34 | 4 | 0 | 0 | 2 | 1 |
| 174 | jokerjecsan (AI) | — | 38 | 35 | 3 | 0 | 0 | 2 | 1 |
| 175 | nakamuram1911 | 1228 | 38 | 38 | 0 | 0 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.