| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 51 | HaZE_双管霰弹打天下 | — | 123 | 113 | 10 | 0 | 0 | 2 | 2 |
| 52 | ZoeyBunny | 572 | 120 | 102 | 18 | 0 | 0 | 11 | 7 |
| 53 | LKYRK | 1192 | 119 | 84 | 35 | 0 | 0 | 4 | 4 |
| 54 | f4scits_killer | — | 119 | 88 | 31 | 0 | 0 | 2 | 2 |
| 55 | f7b7ot586m | 703 | 119 | 113 | 6 | 0 | 0 | 3 | 2 |
| 56 | HappyFeet2137 | 1635 | 113 | 101 | 12 | 0 | 0 | 6 | 5 |
| 57 | bateswasgreat@live | 569 | 107 | 87 | 20 | 0 | 0 | 3 | 3 |
| 58 | D230643 | — | 105 | 102 | 3 | 0 | 0 | 6 | 4 |
| 59 | longiOOOO | 1426 | 105 | 95 | 10 | 0 | 0 | 8 | 3 |
| 60 | SanekJManek | — | 104 | 97 | 7 | 0 | 0 | 3 | 2 |
| 61 | Cheez97151 | — | 102 | 83 | 19 | 0 | 0 | 1 | 1 |
| 62 | IRAZ#1 | 1722 | 102 | 92 | 10 | 0 | 0 | 2 | 1 |
| 63 | hnych0 | 1586 | 102 | 92 | 10 | 0 | 0 | 2 | 2 |
| 64 | zhang#96 | 979 | 98 | 75 | 23 | 0 | 0 | 2 | 2 |
| 65 | Offensiveferret | 1173 | 97 | 80 | 17 | 0 | 0 | 8 | 4 |
| 66 | adobea | 1426 | 97 | 82 | 15 | 0 | 0 | 1 | 1 |
| 67 | Bot114514 | 1945 | 95 | 84 | 11 | 0 | 0 | 2 | 1 |
| 68 | wsd2333 | 1227 | 95 | 85 | 10 | 0 | 0 | 3 | 3 |
| 69 | Okse-Jon@psn | — | 94 | 67 | 27 | 0 | 0 | 4 | 3 |
| 70 | Volksfahrräder | 1429 | 94 | 82 | 12 | 0 | 0 | 8 | 6 |
| 71 | -SovietUnion- | — | 91 | 83 | 8 | 0 | 0 | 3 | 2 |
| 72 | Oskr19801976@live | — | 91 | 81 | 10 | 0 | 0 | 4 | 3 |
| 73 | Senpeldy | — | 91 | 85 | 6 | 0 | 0 | 1 | 1 |
| 74 | TARATHEPER | — | 89 | 59 | 30 | 0 | 0 | 1 | 1 |
| 75 | WildRifle420@psn | 1388 | 89 | 78 | 11 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.