| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | Denji_Pac@psn | 1419 | 75 | 65 | 10 | 0 | 0 | 6 | 5 |
| 102 | ToNnA_yRoNa | 689 | 75 | 67 | 8 | 0 | 0 | 8 | 6 |
| 103 | DCNovaTTV | — | 73 | 67 | 6 | 0 | 0 | 4 | 3 |
| 104 | 基辅屠俄老英雄泽哥 | 1624 | 73 | 68 | 5 | 0 | 0 | 1 | 1 |
| 105 | 一切按计划进行 | 1382 | 72 | 64 | 8 | 0 | 0 | 5 | 4 |
| 106 | CretinousFiend | 1060 | 71 | 67 | 4 | 0 | 0 | 3 | 2 |
| 107 | Pieguy76 | 1652 | 71 | 59 | 12 | 0 | 0 | 2 | 1 |
| 108 | warlerker | 1554 | 71 | 51 | 20 | 0 | 0 | 2 | 1 |
| 109 | Baldursrepairer | 1044 | 70 | 51 | 19 | 0 | 0 | 8 | 8 |
| 110 | WH540Hans | 1811 | 70 | 64 | 6 | 0 | 0 | 3 | 2 |
| 111 | RenatPlankUfa | 1584 | 69 | 69 | 0 | 0 | 0 | 1 | 1 |
| 112 | イクイノックスに押しつぶされ圧死 | 1406 | 69 | 60 | 9 | 0 | 0 | 1 | 1 |
| 113 | FIatIine | 1215 | 68 | 63 | 5 | 0 | 0 | 2 | 2 |
| 114 | Rajariue | — | 68 | 63 | 5 | 0 | 0 | 2 | 1 |
| 115 | B2InIran@live | — | 67 | 58 | 9 | 0 | 0 | 1 | 1 |
| 116 | --III-- | 1464 | 66 | 57 | 9 | 0 | 0 | 4 | 3 |
| 117 | HelX (AI) | — | 66 | 52 | 14 | 0 | 0 | 2 | 1 |
| 118 | IfrinLuna | 1656 | 66 | 52 | 14 | 0 | 0 | 2 | 1 |
| 119 | Listkom | 818 | 66 | 52 | 14 | 0 | 0 | 2 | 1 |
| 120 | MrKimToM | — | 66 | 60 | 6 | 0 | 0 | 1 | 1 |
| 121 | NaokiRip | 1446 | 65 | 60 | 5 | 0 | 0 | 4 | 2 |
| 122 | hunpoyoyomeng | 1399 | 65 | 56 | 9 | 0 | 0 | 4 | 3 |
| 123 | TxTkonata | 1653 | 64 | 48 | 16 | 0 | 0 | 3 | 3 |
| 124 | UncleYigubigu | 1514 | 64 | 42 | 22 | 0 | 0 | 5 | 2 |
| 125 | litia1011 | — | 64 | 57 | 7 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.