| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | ShevtsovGang | — | 4 | 3 | 1 | 0 | 0 | 2 | 1 |
| 127 | SumrakYT | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 128 | Villager_9 | — | 4 | 1 | 3 | 0 | 0 | 1 | 1 |
| 129 | __NeKtO_Р_У_С_ñå | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 130 | alimuhammad0623 | 1499 | 4 | 2 | 2 | 0 | 0 | 1 | 1 |
| 131 | arbuzikk#1 | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 132 | d_c_derokfeller | 1138 | 4 | 0 | 4 | 0 | 0 | 1 | 1 |
| 133 | dannywhy | 404 | 4 | 1 | 3 | 0 | 0 | 2 | 1 |
| 134 | loaiza4marco@live | — | 4 | 0 | 4 | 0 | 0 | 2 | 1 |
| 135 | mantas34LTU@psn | — | 4 | 1 | 3 | 0 | 0 | 2 | 2 |
| 136 | moistnmeaty7@psn | — | 4 | 2 | 2 | 0 | 0 | 1 | 1 |
| 137 | momi231 | 867 | 4 | 1 | 3 | 0 | 0 | 1 | 1 |
| 138 | nikkkii888 | 1580 | 4 | 2 | 2 | 0 | 0 | 1 | 1 |
| 139 | nuga_ | 1536 | 4 | 0 | 4 | 0 | 0 | 1 | 1 |
| 140 | parovozikvezet | — | 4 | 0 | 4 | 0 | 0 | 1 | 1 |
| 141 | puffyfish-92@psn | — | 4 | 1 | 3 | 0 | 0 | 1 | 1 |
| 142 | rahimbirdievamin | 1023 | 4 | 1 | 3 | 0 | 0 | 2 | 1 |
| 143 | reactive_goust25 | 1650 | 4 | 3 | 1 | 0 | 0 | 2 | 1 |
| 144 | svinkazorc | — | 4 | 0 | 4 | 0 | 0 | 1 | 1 |
| 145 | zander816ajb@live | 400 | 4 | 2 | 2 | 0 | 0 | 3 | 2 |
| 146 | zxcgukold | — | 4 | 3 | 1 | 0 | 0 | 1 | 1 |
| 147 | Маленькаяпіся | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 148 | Aleksandr_Nazarc | — | 5 | 0 | 5 | 0 | 0 | 1 | 1 |
| 149 | AndrewGlava | 1532 | 5 | 3 | 2 | 0 | 0 | 4 | 2 |
| 150 | Aurorx#1 | — | 5 | 4 | 1 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.