| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 76 | Frost__FR_ | — | 19 | 13 | 6 | 0 | 0 | 1 | 1 |
| 77 | RedViperzz | 981 | 19 | 6 | 13 | 0 | 0 | 2 | 1 |
| 78 | Tyrant_FireStorm | 1463 | 19 | 12 | 7 | 0 | 0 | 2 | 1 |
| 79 | demid2412 | — | 19 | 9 | 10 | 0 | 0 | 1 | 1 |
| 80 | MADRID7944@live | — | 18 | 11 | 7 | 0 | 0 | 2 | 1 |
| 81 | Snipa-x-killer@psn | — | 18 | 11 | 7 | 0 | 0 | 3 | 2 |
| 82 | discord_12094236 | — | 18 | 4 | 14 | 0 | 0 | 1 | 1 |
| 83 | kerenskil | — | 18 | 15 | 3 | 0 | 0 | 1 | 1 |
| 84 | LmvRagas@live | 1514 | 17 | 8 | 9 | 0 | 0 | 3 | 1 |
| 85 | OdesaUkraina | 437 | 17 | 13 | 4 | 0 | 0 | 3 | 3 |
| 86 | OshurkevichL@psn | — | 17 | 8 | 9 | 0 | 0 | 2 | 1 |
| 87 | SamMANEKSHAW | 883 | 17 | 10 | 7 | 0 | 0 | 1 | 1 |
| 88 | josh_us94@psn | 437 | 17 | 6 | 11 | 0 | 0 | 4 | 2 |
| 89 | Кирилл#188 | — | 17 | 14 | 3 | 0 | 0 | 3 | 1 |
| 90 | Hocku_uc_kocmoca#1 | 1521 | 16 | 13 | 3 | 0 | 0 | 2 | 1 |
| 91 | bravo_entalado@psn | — | 16 | 5 | 11 | 0 | 0 | 1 | 1 |
| 92 | reedwade65 | — | 16 | 6 | 10 | 0 | 0 | 3 | 2 |
| 93 | ruslan_bainov | 722 | 16 | 12 | 4 | 0 | 0 | 4 | 1 |
| 94 | KOSMOS74 | — | 15 | 13 | 2 | 0 | 0 | 1 | 1 |
| 95 | constantin2020 | 1815 | 15 | 13 | 2 | 0 | 0 | 2 | 2 |
| 96 | БАРАНИНА | 1369 | 15 | 5 | 10 | 0 | 0 | 3 | 1 |
| 97 | Cartman_bra91er@psn | — | 14 | 11 | 3 | 0 | 0 | 1 | 1 |
| 98 | JoyeuxRevolte@psn | 400 | 14 | 9 | 5 | 0 | 0 | 1 | 1 |
| 99 | MART1945 | 1223 | 14 | 11 | 3 | 0 | 0 | 4 | 2 |
| 100 | Rev1923@psn | — | 14 | 10 | 4 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.