| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2551 | Sugar28tang@psn | 596 | 47 | 35 | 12 | 0 | 0 | 6 | 3 |
| 2552 | iSet_24 | — | 47 | 35 | 12 | 0 | 0 | 4 | 3 |
| 2553 | yoshisanic | — | 47 | 37 | 10 | 0 | 0 | 3 | 2 |
| 2554 | Dinocrack6712@live | — | 48 | 32 | 16 | 0 | 0 | 2 | 1 |
| 2555 | KapitanLeevi | — | 48 | 32 | 16 | 0 | 0 | 2 | 2 |
| 2556 | MLIA#1 | — | 48 | 35 | 13 | 0 | 0 | 5 | 3 |
| 2557 | serii_hunter | 823 | 48 | 39 | 9 | 0 | 0 | 10 | 6 |
| 2558 | Arthi0815 | — | 49 | 38 | 11 | 0 | 0 | 5 | 3 |
| 2559 | LIMSANIT33@live | 1386 | 49 | 40 | 9 | 0 | 0 | 2 | 1 |
| 2560 | NameN0 | — | 49 | 24 | 25 | 0 | 0 | 2 | 1 |
| 2561 | daniel_chee63102 | — | 49 | 26 | 23 | 0 | 0 | 5 | 2 |
| 2562 | mzviper | 606 | 49 | 38 | 11 | 0 | 0 | 5 | 2 |
| 2563 | 三角洲xtl | 411 | 49 | 44 | 5 | 0 | 0 | 9 | 8 |
| 2564 | CEGakaHOBO | 1300 | 50 | 37 | 13 | 0 | 0 | 10 | 6 |
| 2565 | Jerkone | 1142 | 50 | 36 | 14 | 0 | 0 | 11 | 5 |
| 2566 | Milissa#1 | 1545 | 50 | 38 | 12 | 0 | 0 | 6 | 3 |
| 2567 | croccowboy1776@psn | 1229 | 50 | 37 | 13 | 0 | 0 | 2 | 2 |
| 2568 | pokrok209099 | 1056 | 50 | 38 | 12 | 0 | 0 | 5 | 3 |
| 2569 | thegunguy | 404 | 50 | 13 | 37 | 0 | 0 | 7 | 5 |
| 2570 | мексиканскийгаш | — | 50 | 35 | 15 | 0 | 0 | 14 | 6 |
| 2571 | HusBand | — | 51 | 39 | 12 | 0 | 0 | 7 | 5 |
| 2572 | Witalii4005@live | — | 51 | 38 | 13 | 0 | 0 | 3 | 2 |
| 2573 | niszcziel | 1523 | 51 | 38 | 13 | 0 | 0 | 8 | 2 |
| 2574 | reut2002 | 905 | 51 | 37 | 14 | 0 | 0 | 6 | 3 |
| 2575 | saytago23 | 1222 | 51 | 38 | 13 | 0 | 0 | 7 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.