| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2626 | KapitanLeevi | — | 48 | 32 | 16 | 0 | 0 | 2 | 2 |
| 2627 | MLIA#1 | — | 48 | 35 | 13 | 0 | 0 | 5 | 3 |
| 2628 | serii_hunter | 813 | 48 | 39 | 9 | 0 | 0 | 10 | 6 |
| 2629 | Arthi0815 | — | 49 | 38 | 11 | 0 | 0 | 5 | 3 |
| 2630 | LIMSANIT33@live | 1386 | 49 | 40 | 9 | 0 | 0 | 2 | 1 |
| 2631 | NameN0 | — | 49 | 24 | 25 | 0 | 0 | 2 | 1 |
| 2632 | daniel_chee63102 | — | 49 | 26 | 23 | 0 | 0 | 5 | 2 |
| 2633 | 三角洲xtl | 411 | 49 | 44 | 5 | 0 | 0 | 9 | 8 |
| 2634 | CEGakaHOBO | 1300 | 50 | 37 | 13 | 0 | 0 | 10 | 6 |
| 2635 | Jerkone | 1129 | 50 | 36 | 14 | 0 | 0 | 11 | 5 |
| 2636 | Milissa#1 | 1545 | 50 | 38 | 12 | 0 | 0 | 6 | 3 |
| 2637 | croccowboy1776@psn | 1229 | 50 | 37 | 13 | 0 | 0 | 2 | 2 |
| 2638 | pokrok209099 | 1056 | 50 | 38 | 12 | 0 | 0 | 5 | 3 |
| 2639 | thegunguy | 404 | 50 | 13 | 37 | 0 | 0 | 7 | 5 |
| 2640 | мексиканскийгаш | 549 | 50 | 35 | 15 | 0 | 0 | 14 | 6 |
| 2641 | HusBand | — | 51 | 39 | 12 | 0 | 0 | 7 | 5 |
| 2642 | Witalii4005@live | — | 51 | 38 | 13 | 0 | 0 | 3 | 2 |
| 2643 | niszcziel | 1523 | 51 | 38 | 13 | 0 | 0 | 8 | 2 |
| 2644 | reut2002 | 905 | 51 | 37 | 14 | 0 | 0 | 6 | 3 |
| 2645 | saytago23 | 1222 | 51 | 38 | 13 | 0 | 0 | 7 | 4 |
| 2646 | DRcompletos | 570 | 53 | 31 | 22 | 0 | 0 | 6 | 3 |
| 2647 | DesertWolf21914@live | 551 | 53 | 41 | 12 | 0 | 0 | 4 | 2 |
| 2648 | KaLaSh26 | 1886 | 53 | 41 | 12 | 0 | 0 | 5 | 3 |
| 2649 | Primary_goat69@psn | 1247 | 53 | 30 | 23 | 0 | 0 | 6 | 4 |
| 2650 | PvT-CarLos_06@psn | 627 | 53 | 35 | 18 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.