| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2701 | Satana1415 | — | 71 | 40 | 31 | 0 | 0 | 13 | 7 |
| 2702 | drbuzzeryt | 1260 | 71 | 56 | 15 | 0 | 0 | 11 | 9 |
| 2703 | koalbi489 | 1033 | 71 | 54 | 17 | 0 | 0 | 16 | 11 |
| 2704 | ПОДПОЛКОВНИКМАМ | 548 | 72 | 28 | 44 | 0 | 0 | 15 | 9 |
| 2705 | Allosaurus223 | 1680 | 73 | 39 | 34 | 0 | 0 | 8 | 4 |
| 2706 | diczZ | 510 | 73 | 56 | 17 | 0 | 0 | 14 | 11 |
| 2707 | FT_rast6933 | 893 | 74 | 32 | 42 | 0 | 0 | 15 | 9 |
| 2708 | _ノ_ | 400 | 74 | 62 | 12 | 0 | 0 | 5 | 3 |
| 2709 | iwtdftp59@live | 422 | 74 | 45 | 29 | 0 | 0 | 2 | 2 |
| 2710 | vlad#157 | 400 | 75 | 62 | 13 | 0 | 0 | 12 | 9 |
| 2711 | AlfaPivo | 1521 | 76 | 40 | 36 | 0 | 0 | 7 | 4 |
| 2712 | Marcohacias | 1493 | 76 | 56 | 20 | 0 | 0 | 4 | 3 |
| 2713 | PandaMehanik | 992 | 76 | 49 | 27 | 0 | 0 | 9 | 8 |
| 2714 | nikita_kokos#3 | — | 76 | 53 | 23 | 0 | 0 | 1 | 1 |
| 2715 | osny_81 | 994 | 76 | 58 | 18 | 0 | 0 | 9 | 5 |
| 2716 | Nai1307@psn | 601 | 77 | 52 | 25 | 0 | 0 | 9 | 4 |
| 2717 | ZIGMIS | 1271 | 77 | 63 | 14 | 0 | 0 | 6 | 5 |
| 2718 | titanic-suet99@psn | — | 77 | 70 | 7 | 0 | 0 | 1 | 1 |
| 2719 | Sompi17 | 576 | 78 | 58 | 20 | 0 | 0 | 8 | 7 |
| 2720 | WILLSTRIM | 821 | 78 | 57 | 21 | 0 | 0 | 9 | 9 |
| 2721 | durian114514 | 406 | 78 | 74 | 4 | 0 | 0 | 12 | 9 |
| 2722 | liich | 1429 | 78 | 58 | 20 | 0 | 0 | 6 | 3 |
| 2723 | CODKILLERDUBLIN@live | 400 | 79 | 61 | 18 | 0 | 0 | 5 | 5 |
| 2724 | breadmurderer2 | — | 81 | 48 | 33 | 0 | 0 | 10 | 4 |
| 2725 | anton_dubenko | 535 | 82 | 64 | 18 | 0 | 0 | 9 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.