| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2751 | gahustgg | 462 | 63 | 49 | 14 | 0 | 0 | 11 | 5 |
| 2752 | Director322 | — | 64 | 37 | 27 | 0 | 0 | 10 | 5 |
| 2753 | Jahnon | 1235 | 64 | 45 | 19 | 0 | 0 | 2 | 2 |
| 2754 | LagHunter#1 | — | 64 | 46 | 18 | 0 | 0 | 9 | 5 |
| 2755 | chims_59 | 440 | 64 | 40 | 24 | 0 | 0 | 12 | 7 |
| 2756 | mzviper | 537 | 64 | 48 | 16 | 0 | 0 | 9 | 3 |
| 2757 | 4EL1337 | — | 65 | 33 | 32 | 0 | 0 | 6 | 3 |
| 2758 | FROOL2005 | 1648 | 65 | 41 | 24 | 0 | 0 | 8 | 5 |
| 2759 | Fenriroro | — | 65 | 43 | 22 | 0 | 0 | 6 | 3 |
| 2760 | NEWT3236@live | — | 65 | 40 | 25 | 0 | 0 | 4 | 2 |
| 2761 | kara_tash@psn | 474 | 65 | 49 | 16 | 0 | 0 | 4 | 3 |
| 2762 | 中兴 | 1255 | 66 | 47 | 19 | 0 | 0 | 3 | 3 |
| 2763 | RedWinner218217@live | 1126 | 67 | 44 | 23 | 0 | 0 | 2 | 1 |
| 2764 | chenrx1 | 1044 | 67 | 48 | 19 | 0 | 0 | 7 | 4 |
| 2765 | yuyuesheng | 1557 | 67 | 57 | 10 | 0 | 0 | 6 | 4 |
| 2766 | TurisTiK#1 | 1036 | 68 | 45 | 23 | 0 | 0 | 11 | 7 |
| 2767 | sergeika1963 | 402 | 68 | 31 | 37 | 0 | 0 | 17 | 10 |
| 2768 | Installer#1 | 1471 | 69 | 48 | 21 | 0 | 0 | 7 | 3 |
| 2769 | SqiZ#1 | — | 69 | 41 | 28 | 0 | 0 | 13 | 5 |
| 2770 | lu_ciginskas | 400 | 69 | 39 | 30 | 0 | 0 | 8 | 6 |
| 2771 | Bismarck#63 | 1084 | 70 | 46 | 24 | 0 | 0 | 9 | 6 |
| 2772 | Dagerman86@live | — | 70 | 45 | 25 | 0 | 0 | 15 | 8 |
| 2773 | eternal_school66@psn | 697 | 70 | 56 | 14 | 0 | 0 | 12 | 7 |
| 2774 | sedri2095 | — | 70 | 59 | 11 | 0 | 0 | 6 | 2 |
| 2775 | Satana1415 | — | 71 | 40 | 31 | 0 | 0 | 13 | 7 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.