| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 276 | jasonofox (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 277 | jaws11991203 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 278 | jeenyuminhtac (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 279 | jojoxoshi (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 280 | joomousichak11 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 281 | jubran20049 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 282 | kevin941505 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 283 | kimin500 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 284 | kotiolas (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 285 | kzq2zx9rz7 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 286 | l98328909 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 287 | lalo57 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 288 | lania1#1 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 289 | loanyahiub125 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 290 | loneputicha | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 291 | luk917317 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 292 | lukibam920@psn | 602 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 293 | mariusz#10 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 294 | martinquang (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 295 | massive-cotton23@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 296 | maxer9969 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 297 | maximan234 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 298 | messias07clement@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 299 | mih858585w | 506 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 300 | miked718 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.