| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1826 | TheLordHell | — | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 1827 | Topre571@live | — | 10 | 9 | 1 | 0 | 0 | 2 | 2 |
| 1828 | TotalDeath | — | 10 | 3 | 7 | 0 | 0 | 2 | 1 |
| 1829 | VHS_opossum | — | 10 | 2 | 8 | 0 | 0 | 2 | 1 |
| 1830 | _BagS_Banny_ | — | 10 | 5 | 5 | 0 | 0 | 2 | 2 |
| 1831 | _Dead_shot_ | — | 10 | 9 | 1 | 0 | 0 | 1 | 1 |
| 1832 | ___DATUS | 1291 | 10 | 9 | 1 | 0 | 0 | 1 | 1 |
| 1833 | aeondeath | 800 | 10 | 7 | 3 | 0 | 0 | 3 | 2 |
| 1834 | ahearcom000 (AI) | — | 10 | 10 | 0 | 0 | 0 | 2 | 2 |
| 1835 | alancevis50 | — | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 1836 | antonitus82 (AI) | — | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 1837 | arguablybueno | — | 10 | 5 | 5 | 0 | 0 | 2 | 1 |
| 1838 | aschederseele | — | 10 | 9 | 1 | 0 | 0 | 1 | 1 |
| 1839 | bnl2212 | 400 | 10 | 1 | 9 | 0 | 0 | 6 | 5 |
| 1840 | ceritorex | — | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 1841 | fancarrarong113 | — | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 1842 | geonos100 | — | 10 | 5 | 5 | 0 | 0 | 2 | 2 |
| 1843 | ihaveawtysm | 1054 | 10 | 7 | 3 | 0 | 0 | 2 | 1 |
| 1844 | jacky_20091006 | — | 10 | 7 | 3 | 0 | 0 | 3 | 1 |
| 1845 | klanax | 1216 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 1846 | kostyanchik124ru | 643 | 10 | 5 | 5 | 0 | 0 | 3 | 2 |
| 1847 | maraseres@psn | — | 10 | 10 | 0 | 0 | 0 | 2 | 1 |
| 1848 | maximchernakov | — | 10 | 3 | 7 | 0 | 0 | 2 | 1 |
| 1849 | metabaron701#1 | 879 | 10 | 1 | 9 | 0 | 0 | 3 | 2 |
| 1850 | molodoikoro55750 | — | 10 | 10 | 0 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.