| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1851 | molodoikoro55750 | — | 10 | 10 | 0 | 0 | 0 | 2 | 1 |
| 1852 | olulvfandrey (AI) | — | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 1853 | overaduong123 (AI) | — | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 1854 | rocky_module@psn | 801 | 10 | 7 | 3 | 0 | 0 | 1 | 1 |
| 1855 | roxforr76197 | — | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 1856 | setla1orr | — | 10 | 4 | 6 | 0 | 0 | 2 | 2 |
| 1857 | simon_kulwap | — | 10 | 8 | 2 | 0 | 0 | 1 | 1 |
| 1858 | stalowy83 | 543 | 10 | 8 | 2 | 0 | 0 | 1 | 1 |
| 1859 | tonorameto61110 (AI) | — | 10 | 10 | 0 | 0 | 0 | 2 | 1 |
| 1860 | trollogr | — | 10 | 8 | 2 | 0 | 0 | 3 | 2 |
| 1861 | wangxidoudu (AI) | — | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 1862 | y168921 (AI) | — | 10 | 10 | 0 | 0 | 0 | 2 | 2 |
| 1863 | yitadokoro | 972 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 1864 | Коварныйчлен | — | 10 | 7 | 3 | 0 | 0 | 5 | 3 |
| 1865 | Хоттабыч#9 | 869 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 1866 | абсос | — | 10 | 8 | 2 | 0 | 0 | 1 | 1 |
| 1867 | 36nono | 400 | 11 | 6 | 5 | 0 | 0 | 1 | 1 |
| 1868 | Arudaine@psn | 1092 | 11 | 5 | 6 | 0 | 0 | 2 | 2 |
| 1869 | Avelilav1 | — | 11 | 9 | 2 | 0 | 0 | 1 | 1 |
| 1870 | Bedantis86 | — | 11 | 8 | 3 | 0 | 0 | 2 | 1 |
| 1871 | CA-1 | — | 11 | 10 | 1 | 0 | 0 | 2 | 1 |
| 1872 | CLAUDINHOCHUPA | 400 | 11 | 10 | 1 | 0 | 0 | 4 | 2 |
| 1873 | CTAC73 | — | 11 | 4 | 7 | 0 | 0 | 1 | 1 |
| 1874 | Crimpson80915 (AI) | — | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 1875 | Cubarashi | — | 11 | 6 | 5 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.