| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1951 | Vmakera52029 (AI) | — | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 1952 | Wuildy | 1688 | 14 | 4 | 10 | 0 | 0 | 2 | 1 |
| 1953 | XV85N4 | — | 14 | 10 | 4 | 0 | 0 | 3 | 1 |
| 1954 | berdyaeva_aleksa | — | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 1955 | davidlevchun | — | 14 | 11 | 3 | 0 | 0 | 3 | 1 |
| 1956 | devmikolaj123 | 409 | 14 | 8 | 6 | 0 | 0 | 5 | 3 |
| 1957 | duckhayhanhan (AI) | — | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 1958 | fan2chars | 1783 | 14 | 10 | 4 | 0 | 0 | 1 | 1 |
| 1959 | gabout | — | 14 | 10 | 4 | 0 | 0 | 3 | 1 |
| 1960 | gogodejkov | — | 14 | 7 | 7 | 0 | 0 | 1 | 1 |
| 1961 | hahadukman306 | — | 14 | 14 | 0 | 0 | 0 | 4 | 2 |
| 1962 | homelessPigeon56@psn | — | 14 | 12 | 2 | 0 | 0 | 2 | 1 |
| 1963 | jason_bex09 | — | 14 | 10 | 4 | 0 | 0 | 4 | 2 |
| 1964 | k31irill#1 | 1110 | 14 | 7 | 7 | 0 | 0 | 1 | 1 |
| 1965 | k_kissa | — | 14 | 12 | 2 | 0 | 0 | 3 | 2 |
| 1966 | leo9272884477 | 1018 | 14 | 10 | 4 | 0 | 0 | 2 | 1 |
| 1967 | levente_alegjobb | — | 14 | 13 | 1 | 0 | 0 | 1 | 1 |
| 1968 | medikvzp2 | 400 | 14 | 11 | 3 | 0 | 0 | 6 | 5 |
| 1969 | nakje@psn | — | 14 | 6 | 8 | 0 | 0 | 3 | 1 |
| 1970 | needless-market7@psn | — | 14 | 8 | 6 | 0 | 0 | 1 | 1 |
| 1971 | nefera#1 | — | 14 | 11 | 3 | 0 | 0 | 1 | 1 |
| 1972 | pf9069410 | — | 14 | 1 | 13 | 0 | 0 | 4 | 3 |
| 1973 | philliperoussel | — | 14 | 13 | 1 | 0 | 0 | 3 | 3 |
| 1974 | roughneck7277@psn | — | 14 | 12 | 2 | 0 | 0 | 2 | 1 |
| 1975 | sahill_sanchez19 | — | 14 | 12 | 2 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.