| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2001 | lehaboy31prast | — | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 2002 | lowtierterror | — | 15 | 11 | 4 | 0 | 0 | 3 | 1 |
| 2003 | mparrado90@psn | 400 | 15 | 14 | 1 | 0 | 0 | 4 | 4 |
| 2004 | mroleglychiy | 425 | 15 | 13 | 2 | 0 | 0 | 2 | 1 |
| 2005 | naracechocod93 | — | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 2006 | shi09 | 1442 | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 2007 | u55806312 | 435 | 15 | 11 | 4 | 0 | 0 | 2 | 1 |
| 2008 | wBUBEN | — | 15 | 9 | 6 | 0 | 0 | 2 | 1 |
| 2009 | zoukov1944 | — | 15 | 14 | 1 | 0 | 0 | 2 | 2 |
| 2010 | Торик555 | 971 | 15 | 10 | 5 | 0 | 0 | 3 | 3 |
| 2011 | 若复勺象 | — | 15 | 13 | 2 | 0 | 0 | 1 | 1 |
| 2012 | ALVER9212@live | 1588 | 16 | 9 | 7 | 0 | 0 | 2 | 1 |
| 2013 | ARS_104#1 | 1320 | 16 | 11 | 5 | 0 | 0 | 3 | 3 |
| 2014 | BREACHeR | — | 16 | 13 | 3 | 0 | 0 | 1 | 1 |
| 2015 | Camegeus | — | 16 | 10 | 6 | 0 | 0 | 1 | 1 |
| 2016 | Cotton_Picker300 | — | 16 | 14 | 2 | 0 | 0 | 3 | 2 |
| 2017 | Crow49689 (AI) | — | 16 | 16 | 0 | 0 | 0 | 1 | 1 |
| 2018 | D1agnozzz#4 | — | 16 | 15 | 1 | 0 | 0 | 4 | 3 |
| 2019 | DBZbroly6769 | 400 | 16 | 7 | 9 | 0 | 0 | 4 | 4 |
| 2020 | DexterBahNie | 645 | 16 | 12 | 4 | 0 | 0 | 2 | 1 |
| 2021 | Emanuel_Damian_C | 400 | 16 | 11 | 5 | 0 | 0 | 4 | 3 |
| 2022 | GingergiantTX@psn | 1962 | 16 | 12 | 4 | 0 | 0 | 2 | 1 |
| 2023 | HerrStoller | 1715 | 16 | 14 | 2 | 0 | 0 | 2 | 1 |
| 2024 | Jidjidbee | — | 16 | 8 | 8 | 0 | 0 | 3 | 3 |
| 2025 | LMS2 | 1188 | 16 | 16 | 0 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.