| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2201 | 剪了都不给你 | — | 31 | 21 | 10 | 0 | 0 | 6 | 2 |
| 2202 | DOTA_USER | — | 32 | 21 | 11 | 0 | 0 | 4 | 3 |
| 2203 | Ilovexxxtentac | — | 32 | 25 | 7 | 0 | 0 | 2 | 2 |
| 2204 | Ironbreaker42 | 1175 | 32 | 28 | 4 | 0 | 0 | 3 | 2 |
| 2205 | MLIA#1 | — | 32 | 26 | 6 | 0 | 0 | 3 | 2 |
| 2206 | MMOREL | 1353 | 32 | 18 | 14 | 0 | 0 | 4 | 3 |
| 2207 | NooB47NooB | — | 32 | 27 | 5 | 0 | 0 | 5 | 3 |
| 2208 | PLSaburrilo (AI) | — | 32 | 32 | 0 | 0 | 0 | 1 | 1 |
| 2209 | RatmanSupreme | 1236 | 32 | 20 | 12 | 0 | 0 | 1 | 1 |
| 2210 | chelick123#1 | 1092 | 32 | 26 | 6 | 0 | 0 | 4 | 3 |
| 2211 | lorenzogv2002 | 1234 | 32 | 15 | 17 | 0 | 0 | 2 | 1 |
| 2212 | myskim (AI) | — | 32 | 32 | 0 | 0 | 0 | 1 | 1 |
| 2213 | turtles342 | 1508 | 32 | 27 | 5 | 0 | 0 | 4 | 1 |
| 2214 | ARBOOKS12_@psn | 1576 | 33 | 19 | 14 | 0 | 0 | 2 | 2 |
| 2215 | COWBOY1711@psn | 618 | 33 | 22 | 11 | 0 | 0 | 2 | 2 |
| 2216 | Jsisidk@live | — | 33 | 16 | 17 | 0 | 0 | 4 | 3 |
| 2217 | MARYJUANAISPEAK | 400 | 33 | 26 | 7 | 0 | 0 | 5 | 4 |
| 2218 | McNugget0701@psn | — | 33 | 20 | 13 | 0 | 0 | 2 | 1 |
| 2219 | Random-Asian | 747 | 33 | 29 | 4 | 0 | 0 | 1 | 1 |
| 2220 | Sardagon97 | 988 | 33 | 29 | 4 | 0 | 0 | 4 | 3 |
| 2221 | _6889163826959 | 405 | 33 | 17 | 16 | 0 | 0 | 3 | 3 |
| 2222 | croccowboy1776@psn | 1140 | 33 | 26 | 7 | 0 | 0 | 1 | 1 |
| 2223 | invinceble1 | — | 33 | 18 | 15 | 0 | 0 | 2 | 1 |
| 2224 | straypilot | 470 | 33 | 22 | 11 | 0 | 0 | 5 | 3 |
| 2225 | AngryBaker | 789 | 34 | 28 | 6 | 0 | 0 | 5 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.