| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2351 | Dinocrack6712@live | — | 48 | 32 | 16 | 0 | 0 | 2 | 1 |
| 2352 | Jerkone | 1142 | 48 | 35 | 13 | 0 | 0 | 9 | 4 |
| 2353 | KapitanLeevi | — | 48 | 32 | 16 | 0 | 0 | 2 | 2 |
| 2354 | serii_hunter | 842 | 48 | 39 | 9 | 0 | 0 | 10 | 6 |
| 2355 | Arthi0815 | — | 49 | 38 | 11 | 0 | 0 | 5 | 3 |
| 2356 | LIMSANIT33@live | 1378 | 49 | 40 | 9 | 0 | 0 | 2 | 1 |
| 2357 | NameN0 | — | 49 | 24 | 25 | 0 | 0 | 2 | 1 |
| 2358 | daniel_chee63102 | — | 49 | 26 | 23 | 0 | 0 | 5 | 2 |
| 2359 | mzviper | 606 | 49 | 38 | 11 | 0 | 0 | 5 | 2 |
| 2360 | 三角洲xtl | 411 | 49 | 44 | 5 | 0 | 0 | 9 | 8 |
| 2361 | CEGakaHOBO | 1300 | 50 | 37 | 13 | 0 | 0 | 10 | 6 |
| 2362 | Tommy622528@live | 599 | 50 | 36 | 14 | 0 | 0 | 8 | 5 |
| 2363 | pokrok209099 | 1056 | 50 | 38 | 12 | 0 | 0 | 5 | 3 |
| 2364 | thegunguy | 404 | 50 | 13 | 37 | 0 | 0 | 7 | 5 |
| 2365 | HusBand | — | 51 | 39 | 12 | 0 | 0 | 7 | 5 |
| 2366 | niszcziel | 1518 | 51 | 38 | 13 | 0 | 0 | 8 | 2 |
| 2367 | reut2002 | 905 | 51 | 37 | 14 | 0 | 0 | 6 | 3 |
| 2368 | saytago23 | 1222 | 51 | 38 | 13 | 0 | 0 | 7 | 4 |
| 2369 | DRcompletos | 570 | 53 | 31 | 22 | 0 | 0 | 6 | 3 |
| 2370 | DesertWolf21914@live | 551 | 53 | 41 | 12 | 0 | 0 | 4 | 2 |
| 2371 | KaLaSh26 | 1886 | 53 | 41 | 12 | 0 | 0 | 5 | 3 |
| 2372 | Primary_goat69@psn | 1247 | 53 | 30 | 23 | 0 | 0 | 6 | 4 |
| 2373 | PvT-CarLos_06@psn | 627 | 53 | 35 | 18 | 0 | 0 | 1 | 1 |
| 2374 | YrVlad | 1218 | 53 | 43 | 10 | 0 | 0 | 1 | 1 |
| 2375 | kato#17 | — | 53 | 29 | 24 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.