| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2401 | tlfkthsl3369 | 1268 | 40 | 29 | 11 | 0 | 0 | 5 | 4 |
| 2402 | 希望M1小姐不会被豹男神蕨QWQ | — | 40 | 28 | 12 | 0 | 0 | 7 | 4 |
| 2403 | Alex76338 | 1513 | 41 | 30 | 11 | 0 | 0 | 5 | 3 |
| 2404 | Director322 | — | 41 | 28 | 13 | 0 | 0 | 8 | 4 |
| 2405 | Dragons2517 | 500 | 41 | 38 | 3 | 0 | 0 | 5 | 3 |
| 2406 | Ilikewerfingflam | — | 41 | 18 | 23 | 0 | 0 | 2 | 1 |
| 2407 | PEPEGGABBA | 413 | 41 | 26 | 15 | 0 | 0 | 7 | 5 |
| 2408 | SABATON_157 | — | 41 | 21 | 20 | 0 | 0 | 8 | 4 |
| 2409 | hainkerun | 1098 | 41 | 33 | 8 | 0 | 0 | 3 | 2 |
| 2410 | moreman221 | — | 41 | 23 | 18 | 0 | 0 | 2 | 1 |
| 2411 | systemsistoxic@psn | 1135 | 41 | 21 | 20 | 0 | 0 | 4 | 3 |
| 2412 | 库特莉亚芙卡 | 400 | 41 | 37 | 4 | 0 | 0 | 11 | 7 |
| 2413 | LagHunter#1 | — | 42 | 28 | 14 | 0 | 0 | 6 | 3 |
| 2414 | beasty12321 | — | 42 | 34 | 8 | 0 | 0 | 6 | 5 |
| 2415 | hunkp39@psn | 1305 | 42 | 37 | 5 | 0 | 0 | 3 | 2 |
| 2416 | Leonardo4#1 | — | 43 | 24 | 19 | 0 | 0 | 3 | 2 |
| 2417 | VenTIS | 982 | 43 | 25 | 18 | 0 | 0 | 4 | 2 |
| 2418 | 蓋修提摩 | 1265 | 43 | 35 | 8 | 0 | 0 | 4 | 3 |
| 2419 | DEADLY-_-SNIPZES@psn | 1430 | 44 | 37 | 7 | 0 | 0 | 2 | 2 |
| 2420 | EchoZulu52 | — | 44 | 24 | 20 | 0 | 0 | 3 | 1 |
| 2421 | Th3o#5 | 1210 | 44 | 38 | 6 | 0 | 0 | 5 | 2 |
| 2422 | TobyJaki | — | 44 | 32 | 12 | 0 | 0 | 4 | 3 |
| 2423 | joney1011 | — | 44 | 44 | 0 | 0 | 0 | 1 | 1 |
| 2424 | klorim | — | 44 | 34 | 10 | 0 | 0 | 3 | 1 |
| 2425 | ttuumm112233 | 1486 | 44 | 26 | 18 | 0 | 0 | 3 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.