| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | beasty12321 | — | 42 | 34 | 8 | 0 | 0 | 6 | 5 |
| 152 | hunkp39@psn | 1305 | 42 | 37 | 5 | 0 | 0 | 3 | 2 |
| 153 | Alex76338 | 1513 | 41 | 30 | 11 | 0 | 0 | 5 | 3 |
| 154 | Director322 | — | 41 | 28 | 13 | 0 | 0 | 8 | 4 |
| 155 | Ilikewerfingflam | — | 41 | 18 | 23 | 0 | 0 | 2 | 1 |
| 156 | PEPEGGABBA | 413 | 41 | 26 | 15 | 0 | 0 | 7 | 5 |
| 157 | SABATON_157 | — | 41 | 21 | 20 | 0 | 0 | 8 | 4 |
| 158 | moreman221 | — | 41 | 23 | 18 | 0 | 0 | 2 | 1 |
| 159 | systemsistoxic@psn | 1135 | 41 | 21 | 20 | 0 | 0 | 4 | 3 |
| 160 | 库特莉亚芙卡 | 400 | 41 | 37 | 4 | 0 | 0 | 11 | 7 |
| 161 | Achingheart | 1294 | 40 | 30 | 10 | 0 | 0 | 4 | 3 |
| 162 | Axolotl551283@live | — | 40 | 31 | 9 | 0 | 0 | 4 | 2 |
| 163 | krossovko_off123 | 825 | 40 | 36 | 4 | 0 | 0 | 8 | 4 |
| 164 | tlfkthsl3369 | 1268 | 40 | 29 | 11 | 0 | 0 | 5 | 4 |
| 165 | 希望M1小姐不会被豹男神蕨QWQ | — | 40 | 28 | 12 | 0 | 0 | 7 | 4 |
| 166 | CKIF1733 | 563 | 39 | 29 | 10 | 0 | 0 | 5 | 5 |
| 167 | Ducky_the_LB@psn | — | 39 | 17 | 22 | 0 | 0 | 3 | 2 |
| 168 | GameElephant543@live | — | 39 | 29 | 10 | 0 | 0 | 3 | 2 |
| 169 | The_ierck@psn | 683 | 39 | 17 | 22 | 0 | 0 | 6 | 4 |
| 170 | Vic-Tor_2030 | 1434 | 39 | 28 | 11 | 0 | 0 | 7 | 3 |
| 171 | jojnsi | 923 | 39 | 20 | 19 | 0 | 0 | 2 | 1 |
| 172 | li7935184 | 400 | 39 | 28 | 11 | 0 | 0 | 4 | 2 |
| 173 | serejmagsu | 1520 | 39 | 21 | 18 | 0 | 0 | 6 | 3 |
| 174 | Andrei3047@live | — | 38 | 30 | 8 | 0 | 0 | 10 | 7 |
| 175 | DARKJACK06@live | 918 | 38 | 32 | 6 | 0 | 0 | 6 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.