| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1951 | Rankmaster33@psn | 654 | 3 | 0 | 3 | 0 | 0 | 2 | 2 |
| 1952 | RazerBigBud | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1953 | Redcom#1 | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1954 | SEVYNISOVELI@live | 400 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1955 | Salitman | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1956 | Samuraiboi7596@live | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1957 | Sanyachoss10 | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1958 | Sassy11275 (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1959 | Savchenko_Kirill | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1960 | ShadowMan (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1961 | ShvedKOS | 930 | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1962 | SintyRennake (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1963 | Soviet-turkey603@psn | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1964 | Spawnie369@live | 611 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1965 | Stafex17 (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1966 | T-bone_525@psn | — | 3 | 3 | 0 | 0 | 0 | 2 | 1 |
| 1967 | TemperateMold89 | 955 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1968 | Testsubjekt367 | 451 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1969 | ThatsHer09@live | — | 3 | 1 | 2 | 0 | 0 | 2 | 2 |
| 1970 | Thisisjohngamer | 441 | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1971 | Tiktok-Zennix-OG@psn | — | 3 | 0 | 3 | 0 | 0 | 2 | 1 |
| 1972 | Tiren_338 | — | 3 | 0 | 3 | 0 | 0 | 2 | 1 |
| 1973 | UncleFobiZa | — | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 1974 | Under_water_fire | — | 3 | 2 | 1 | 0 | 0 | 2 | 2 |
| 1975 | UpstartGolem10@live | 651 | 3 | 1 | 2 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.