| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 351 | M_O_R_#1 | 724 | 47 | 31 | 16 | 0 | 0 | 10 | 7 |
| 352 | The_Fury_Storm | — | 47 | 43 | 4 | 0 | 0 | 3 | 1 |
| 353 | Will_Blue01@psn | — | 47 | 26 | 21 | 0 | 0 | 1 | 1 |
| 354 | _Sansej_ | 1070 | 47 | 35 | 12 | 0 | 0 | 3 | 1 |
| 355 | ilya_gerasimow | 764 | 47 | 39 | 8 | 0 | 0 | 8 | 6 |
| 356 | niksavch94@psn | — | 47 | 37 | 10 | 0 | 0 | 2 | 2 |
| 357 | КОЛХО3НИК | 1638 | 47 | 38 | 9 | 0 | 0 | 6 | 4 |
| 358 | Gerraldius | 1796 | 46 | 32 | 14 | 0 | 0 | 5 | 2 |
| 359 | Haslemain | — | 46 | 43 | 3 | 0 | 0 | 3 | 3 |
| 360 | Markuz999 | 1175 | 46 | 35 | 11 | 0 | 0 | 4 | 3 |
| 361 | MortalTiger47@live | 1173 | 46 | 39 | 7 | 0 | 0 | 3 | 1 |
| 362 | _CORNELIVS_ | 1710 | 46 | 40 | 6 | 0 | 0 | 3 | 2 |
| 363 | derp081 | 1222 | 46 | 40 | 6 | 0 | 0 | 5 | 5 |
| 364 | holek878878@psn | — | 46 | 38 | 8 | 0 | 0 | 2 | 2 |
| 365 | ilwandragon | 1164 | 46 | 31 | 15 | 0 | 0 | 5 | 3 |
| 366 | jac7575 | 400 | 46 | 33 | 13 | 0 | 0 | 6 | 6 |
| 367 | mishrv | 2064 | 46 | 44 | 2 | 0 | 0 | 3 | 2 |
| 368 | panadero-fiscal9@psn | 675 | 46 | 38 | 8 | 0 | 0 | 8 | 4 |
| 369 | 一个形体--一个秩序--一个未来 | 960 | 46 | 41 | 5 | 0 | 0 | 2 | 1 |
| 370 | CitkoX | 724 | 45 | 35 | 10 | 0 | 0 | 4 | 2 |
| 371 | EmeraldMystic787 | — | 45 | 34 | 11 | 0 | 0 | 5 | 2 |
| 372 | RussianBearMISHA | 963 | 45 | 33 | 12 | 0 | 0 | 10 | 9 |
| 373 | Turtleturbo264@live | 1355 | 45 | 36 | 9 | 0 | 0 | 5 | 3 |
| 374 | capitan_isais@psn | 836 | 45 | 23 | 22 | 0 | 0 | 3 | 2 |
| 375 | ererz_ | 1790 | 45 | 40 | 5 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.