| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 501 | M3FISTO_PH3L3S | 1603 | 35 | 32 | 3 | 0 | 0 | 2 | 2 |
| 502 | Newkevkev@psn | 1257 | 35 | 27 | 8 | 0 | 0 | 3 | 2 |
| 503 | SaffaGoose@psn | 464 | 35 | 14 | 21 | 0 | 0 | 4 | 2 |
| 504 | chopboja | 1642 | 35 | 16 | 19 | 0 | 0 | 4 | 2 |
| 505 | hmwffdfbdfwgdf | 1135 | 35 | 32 | 3 | 0 | 0 | 2 | 1 |
| 506 | neputai | — | 35 | 34 | 1 | 0 | 0 | 3 | 2 |
| 507 | BlergTheBlarg | 1665 | 34 | 25 | 9 | 0 | 0 | 1 | 1 |
| 508 | CHUCHAMBABA | — | 34 | 19 | 15 | 0 | 0 | 5 | 4 |
| 509 | Dread_Joe@psn | 1238 | 34 | 22 | 12 | 0 | 0 | 8 | 3 |
| 510 | FjDuarte502 | 1978 | 34 | 25 | 9 | 0 | 0 | 2 | 2 |
| 511 | JieguShu | 1702 | 34 | 25 | 9 | 0 | 0 | 4 | 3 |
| 512 | ManilaSquid2908@live | — | 34 | 22 | 12 | 0 | 0 | 3 | 2 |
| 513 | NekoFemboyUwU_ | 1064 | 34 | 24 | 10 | 0 | 0 | 2 | 1 |
| 514 | Tomithetaho | 2285 | 34 | 32 | 2 | 0 | 0 | 2 | 2 |
| 515 | Tuditsu@live | 450 | 34 | 30 | 4 | 0 | 0 | 3 | 2 |
| 516 | aronpakaro50 | 1310 | 34 | 24 | 10 | 0 | 0 | 2 | 2 |
| 517 | bgbotev515 | 459 | 34 | 23 | 11 | 0 | 0 | 2 | 2 |
| 518 | dbfgps1ak (AI) | — | 34 | 27 | 7 | 0 | 0 | 1 | 1 |
| 519 | katyah407 | — | 34 | 23 | 11 | 0 | 0 | 1 | 1 |
| 520 | papman07@live | 1085 | 34 | 15 | 19 | 0 | 0 | 7 | 3 |
| 521 | rumrr7852@live | — | 34 | 25 | 9 | 0 | 0 | 3 | 2 |
| 522 | spartade_28@psn | — | 34 | 21 | 13 | 0 | 0 | 1 | 1 |
| 523 | Angel_of_fate | 1017 | 33 | 22 | 11 | 0 | 0 | 7 | 5 |
| 524 | CT6660104th@live | 859 | 33 | 31 | 2 | 0 | 0 | 2 | 1 |
| 525 | Gafurjanovv | — | 33 | 26 | 7 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.