| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 76 | wonk1342 | 400 | 32 | 27 | 5 | 0 | 0 | 5 | 2 |
| 77 | Corft87693 | — | 31 | 25 | 6 | 0 | 0 | 3 | 1 |
| 78 | ImperialShocker5@psn | 1738 | 31 | 27 | 4 | 0 | 0 | 3 | 3 |
| 79 | colobo | — | 31 | 25 | 6 | 0 | 0 | 1 | 1 |
| 80 | vlad23023 | — | 31 | 24 | 7 | 0 | 0 | 4 | 3 |
| 81 | 1st_ScorpiusDE | — | 30 | 27 | 3 | 0 | 0 | 4 | 2 |
| 82 | Goose_one | 1678 | 30 | 26 | 4 | 0 | 0 | 5 | 1 |
| 83 | furek80@psn | 400 | 29 | 20 | 9 | 0 | 0 | 3 | 2 |
| 84 | untitIed | — | 29 | 20 | 9 | 0 | 0 | 2 | 2 |
| 85 | 汪伦 | 1409 | 29 | 28 | 1 | 0 | 0 | 4 | 3 |
| 86 | AJRobFlanco | 1081 | 28 | 23 | 5 | 0 | 0 | 4 | 2 |
| 87 | Den4ik1AV4 | 1714 | 28 | 28 | 0 | 0 | 0 | 4 | 3 |
| 88 | Nesence | 1655 | 28 | 26 | 2 | 0 | 0 | 2 | 2 |
| 89 | iuchihaItachi-_-@psn | — | 28 | 24 | 4 | 0 | 0 | 3 | 2 |
| 90 | maxnguyen35 | — | 28 | 24 | 4 | 0 | 0 | 1 | 1 |
| 91 | JacKaL1903 | 1409 | 27 | 20 | 7 | 0 | 0 | 1 | 1 |
| 92 | RiceCake64 | 1703 | 27 | 27 | 0 | 0 | 0 | 2 | 2 |
| 93 | Vinnieslorste | — | 27 | 27 | 0 | 0 | 0 | 1 | 1 |
| 94 | Рохан | 1606 | 27 | 25 | 2 | 0 | 0 | 4 | 3 |
| 95 | jon367dg | 1422 | 26 | 19 | 7 | 0 | 0 | 2 | 2 |
| 96 | CiRkYl506 | 1451 | 25 | 18 | 7 | 0 | 0 | 3 | 1 |
| 97 | Morgrandir | 1444 | 25 | 21 | 4 | 0 | 0 | 3 | 3 |
| 98 | SuperJocker19 | 1549 | 25 | 21 | 4 | 0 | 0 | 1 | 1 |
| 99 | ComplexAmoeba | 1631 | 24 | 22 | 2 | 0 | 0 | 3 | 2 |
| 100 | captainhotshot5@live | 925 | 24 | 24 | 0 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.