| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | Ponskckgott (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 102 | REKINB (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 103 | Rajariue | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 104 | RedDooper34918 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 105 | Rexitan (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 106 | Russian-Boy_71_@psn | 563 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 107 | S8GJmoke | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 108 | SPAPONG (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 109 | SamimaGeri (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 110 | SchrosterDarkco (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 111 | Screen26299 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 112 | Sevenderic16197 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 113 | Sir_RobinHood | 1236 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 114 | Soundmax123 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 115 | Spcbeck | 1222 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 116 | SzachiJrD (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 117 | TTTTHMINA (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 118 | Tatydanie (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 119 | TheNaozaPion | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 120 | TimmyXD (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 121 | Tormai41642 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 122 | Toshrion36480 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 123 | TrAndleDaddy | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 124 | Unknow12291 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 125 | Wcgtork (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.