| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1451 | MentLonsterC | — | 16 | 14 | 2 | 0 | 0 | 1 | 1 |
| 1452 | PHELPSY29@live | 1369 | 16 | 11 | 5 | 0 | 0 | 1 | 1 |
| 1453 | Ro78 (AI) | — | 16 | 11 | 5 | 0 | 0 | 1 | 1 |
| 1454 | SGT_Eshka_orig | — | 16 | 14 | 2 | 0 | 0 | 2 | 1 |
| 1455 | TruncatedMite05@live | 419 | 16 | 11 | 5 | 0 | 0 | 2 | 1 |
| 1456 | VolkOdaV | 1245 | 16 | 12 | 4 | 0 | 0 | 2 | 1 |
| 1457 | Werin-Shooter@psn | 1509 | 16 | 14 | 2 | 0 | 0 | 2 | 1 |
| 1458 | ZuruhanHuo | — | 16 | 13 | 3 | 0 | 0 | 1 | 1 |
| 1459 | _Black-Cat_ | — | 16 | 14 | 2 | 0 | 0 | 2 | 2 |
| 1460 | _MrBlackStar_ | 869 | 16 | 15 | 1 | 0 | 0 | 1 | 1 |
| 1461 | katena_lyapina_9 | 1303 | 16 | 12 | 4 | 0 | 0 | 2 | 2 |
| 1462 | solomannyy@psn | — | 16 | 11 | 5 | 0 | 0 | 3 | 2 |
| 1463 | stronb138 | — | 16 | 16 | 0 | 0 | 0 | 1 | 1 |
| 1464 | 转进如风324c | 1614 | 16 | 12 | 4 | 0 | 0 | 1 | 1 |
| 1465 | Astra_Mensch | — | 17 | 10 | 7 | 0 | 0 | 2 | 2 |
| 1466 | C_h_i_n_k_iller | 400 | 17 | 15 | 2 | 0 | 0 | 2 | 1 |
| 1467 | Daniwilla | — | 17 | 12 | 5 | 0 | 0 | 4 | 3 |
| 1468 | DavidSon_83 | 622 | 17 | 9 | 8 | 0 | 0 | 2 | 1 |
| 1469 | Hussein_bk | — | 17 | 10 | 7 | 0 | 0 | 3 | 2 |
| 1470 | JAF_99 | — | 17 | 12 | 5 | 0 | 0 | 3 | 2 |
| 1471 | JulioMotaCacheo@psn | 400 | 17 | 11 | 6 | 0 | 0 | 1 | 1 |
| 1472 | Robo0810 | 1872 | 17 | 13 | 4 | 0 | 0 | 1 | 1 |
| 1473 | Shab1t_Hapaev | — | 17 | 13 | 4 | 0 | 0 | 2 | 1 |
| 1474 | Steiner#8 | — | 17 | 11 | 6 | 0 | 0 | 2 | 1 |
| 1475 | Stonkdier | — | 17 | 15 | 2 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.