| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1476 | u4w7oc77sh (AI) | — | 17 | 17 | 0 | 0 | 0 | 1 | 1 |
| 1477 | ya_simonov16 | — | 17 | 10 | 7 | 0 | 0 | 3 | 2 |
| 1478 | yekevinpl | — | 17 | 15 | 2 | 0 | 0 | 1 | 1 |
| 1479 | ykhjnnpjx (AI) | — | 17 | 15 | 2 | 0 | 0 | 2 | 2 |
| 1480 | Максим_Краинец | 1211 | 17 | 14 | 3 | 0 | 0 | 2 | 2 |
| 1481 | 자지쾌감대마왕 | — | 17 | 7 | 10 | 0 | 0 | 1 | 1 |
| 1482 | ARV_狼 | — | 18 | 13 | 5 | 0 | 0 | 2 | 1 |
| 1483 | Alex_bro#1 | — | 18 | 10 | 8 | 0 | 0 | 3 | 2 |
| 1484 | Clover_Vixen@psn | 1008 | 18 | 16 | 2 | 0 | 0 | 1 | 1 |
| 1485 | Dinopupsus | 1924 | 18 | 17 | 1 | 0 | 0 | 1 | 1 |
| 1486 | EU8469 | — | 18 | 11 | 7 | 0 | 0 | 5 | 4 |
| 1487 | Elephantstomp12@live | — | 18 | 9 | 9 | 0 | 0 | 2 | 1 |
| 1488 | Erida#2 | 1235 | 18 | 14 | 4 | 0 | 0 | 2 | 2 |
| 1489 | FOPTYHA#1 | — | 18 | 14 | 4 | 0 | 0 | 4 | 3 |
| 1490 | FRANCIS19445248@live | — | 18 | 14 | 4 | 0 | 0 | 2 | 2 |
| 1491 | Goddybucz (AI) | — | 18 | 17 | 1 | 0 | 0 | 1 | 1 |
| 1492 | Greekwarrior713@live | 402 | 18 | 16 | 2 | 0 | 0 | 1 | 1 |
| 1493 | KRAKADUL32 | — | 18 | 18 | 0 | 0 | 0 | 1 | 1 |
| 1494 | KeuheuL | — | 18 | 14 | 4 | 0 | 0 | 1 | 1 |
| 1495 | Lub1_Vab@psn | — | 18 | 17 | 1 | 0 | 0 | 1 | 1 |
| 1496 | MagiciteMachina@live | 1090 | 18 | 13 | 5 | 0 | 0 | 3 | 1 |
| 1497 | PasteteTante840@live | 402 | 18 | 15 | 3 | 0 | 0 | 2 | 1 |
| 1498 | Rollcob9733316 | 1061 | 18 | 15 | 3 | 0 | 0 | 2 | 1 |
| 1499 | Senpa57361 | — | 18 | 17 | 1 | 0 | 0 | 1 | 1 |
| 1500 | ZingerBrGr | 865 | 18 | 18 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.